From 2c067c997c0740caa646cf5db6b0b22bcb44c4d5 Mon Sep 17 00:00:00 2001
From: Nos <NosBit@users.noreply.github.com>
Date: Sun, 8 Dec 2013 17:35:19 +0000
Subject: [PATCH] BETA: `ConsumeBody` effect should work only on dead NPCs.

Reported by: u3games
Reviewed by: !UnAfraid
---
 .../game/data/scripts/handlers/effecthandlers/ConsumeBody.java  | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/ConsumeBody.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/ConsumeBody.java
index 843b3af124..87ef3d8091 100644
--- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/ConsumeBody.java
+++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/ConsumeBody.java
@@ -44,7 +44,7 @@ public final class ConsumeBody extends AbstractEffect
 	@Override
 	public void onStart(BuffInfo info)
 	{
-		if ((info.getEffector() == null) || (info.getEffected() == null) || !info.getEffected().isNpc())
+		if ((info.getEffector() == null) || (info.getEffected() == null) || !info.getEffected().isNpc() || !info.getEffected().isDead())
 		{
 			return;
 		}
-- 
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