From 2c067c997c0740caa646cf5db6b0b22bcb44c4d5 Mon Sep 17 00:00:00 2001 From: Nos <NosBit@users.noreply.github.com> Date: Sun, 8 Dec 2013 17:35:19 +0000 Subject: [PATCH] BETA: `ConsumeBody` effect should work only on dead NPCs. Reported by: u3games Reviewed by: !UnAfraid --- .../game/data/scripts/handlers/effecthandlers/ConsumeBody.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/ConsumeBody.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/ConsumeBody.java index 843b3af124..87ef3d8091 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/ConsumeBody.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/effecthandlers/ConsumeBody.java @@ -44,7 +44,7 @@ public final class ConsumeBody extends AbstractEffect @Override public void onStart(BuffInfo info) { - if ((info.getEffector() == null) || (info.getEffected() == null) || !info.getEffected().isNpc()) + if ((info.getEffector() == null) || (info.getEffected() == null) || !info.getEffected().isNpc() || !info.getEffected().isDead()) { return; } -- GitLab