diff --git a/L2J_DataPack_BETA/dist/game/data/html/castlemagician/magician-1.htm b/L2J_DataPack_BETA/dist/game/data/html/castlemagician/magician-1.htm
deleted file mode 100644
index 07f9e5dba84abf4f17137c6e2260e0fb8da76daa..0000000000000000000000000000000000000000
--- a/L2J_DataPack_BETA/dist/game/data/html/castlemagician/magician-1.htm
+++ /dev/null
@@ -1,6 +0,0 @@
-<html><body>
-The talisman is both magical and mysterious. Once applied to your bracelet, you will be able to see its surprising effect for yourself. Before I can give it to you, however, you must must prove to me that you are capable of responsibly wielding such power. Give me <font color="#ffff00">10 Knight's Epaulettes</font> and i will provide you the talisman.<br><br>
-<center>
-<a action="bypass -h npc_%objectId%_ExchangeKE">Give Knight's Epaulettes</a>
-</center>
-</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack_BETA/dist/game/data/html/castlemagician/magician-2.htm b/L2J_DataPack_BETA/dist/game/data/html/castlemagician/magician-2.htm
deleted file mode 100644
index 7843ce831f575c28f7d18cf0af09e389d4e015d2..0000000000000000000000000000000000000000
--- a/L2J_DataPack_BETA/dist/game/data/html/castlemagician/magician-2.htm
+++ /dev/null
@@ -1,11 +0,0 @@
-<html><body>
-Magic is intertwined with the very fabric of our world, affecting not only large-scale events like wars but also mundane tasks of daily life.<br><br>
-<center>
-<a action="bypass -h npc_%objectId%_multisell 90002001">Purchase necessary items.</a><br>
-<a action="bypass -h npc_%objectId%_multisell 90002002">Purchase bracelet.</a><br>
-<a action="bypass -h npc_%objectId%_multisell 90002003">Purchase shirt</a><br>
-<a action="bypass -h npc_%objectId%_exc_multisell 90002004">Trade with enchanted shirt.</a><br>
-<a action="bypass -h npc_%objectId%_Chat 1">Obtain Talisman.</a><br>
-<a action="bypass -h npc_%objectId%_subskills">Learn special skills for low-ranked soldiers.</a>
-</center>
-</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack_BETA/dist/game/data/html/castlemagician/magician-busy.htm b/L2J_DataPack_BETA/dist/game/data/html/castlemagician/magician-busy.htm
deleted file mode 100644
index 56bd7ded8442c2afacf8076ba4a80632f99245a6..0000000000000000000000000000000000000000
--- a/L2J_DataPack_BETA/dist/game/data/html/castlemagician/magician-busy.htm
+++ /dev/null
@@ -1,3 +0,0 @@
-<html><body>
-Oh! Our castle is being attacked and I can't do anything for you right now.
-</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack_BETA/dist/game/data/html/castlemagician/magician-no-KE.htm b/L2J_DataPack_BETA/dist/game/data/html/castlemagician/magician-no-KE.htm
deleted file mode 100644
index 67b4bced8e36231236940b56b6e71d48d244918b..0000000000000000000000000000000000000000
--- a/L2J_DataPack_BETA/dist/game/data/html/castlemagician/magician-no-KE.htm
+++ /dev/null
@@ -1,4 +0,0 @@
-<html><body>
-You do not have enough knight's Epaulettes.<br>
-<a action="bypass -h npc_%objectId%_Link castlemagician/magician-2.htm">Back.</a>
-</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack_BETA/dist/game/data/html/castlemagician/magician-no.htm b/L2J_DataPack_BETA/dist/game/data/html/castlemagician/magician-no.htm
deleted file mode 100644
index c256b9a086ad129b39095b43cf9f3de9a7511446..0000000000000000000000000000000000000000
--- a/L2J_DataPack_BETA/dist/game/data/html/castlemagician/magician-no.htm
+++ /dev/null
@@ -1,3 +0,0 @@
-<html><body>Court Magician:<br>
-Leave me alone! I'm very busy!
-</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack_BETA/dist/game/data/html/castlemagician/magician-nosquad.htm b/L2J_DataPack_BETA/dist/game/data/html/castlemagician/magician-nosquad.htm
deleted file mode 100644
index 206ce107f6b9f410d2f60a9e17ce20c35f26783a..0000000000000000000000000000000000000000
--- a/L2J_DataPack_BETA/dist/game/data/html/castlemagician/magician-nosquad.htm
+++ /dev/null
@@ -1,3 +0,0 @@
-<html><body>Court Magician:<br>
-You are not a clan leader.
-</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack_BETA/dist/game/data/scripts.cfg b/L2J_DataPack_BETA/dist/game/data/scripts.cfg
index c359d61b90c82fe3c5517032e6770a673bb73cff..edcf985050adbe6a964a1a90f44d9e6b13397923 100644
--- a/L2J_DataPack_BETA/dist/game/data/scripts.cfg
+++ b/L2J_DataPack_BETA/dist/game/data/scripts.cfg
@@ -18,6 +18,7 @@ ai/npc/AvantGarde/AvantGarde.java
 ai/npc/BlackJudge/BlackJudge.java
 ai/npc/BlackMarketeerOfMammon/BlackMarketeerOfMammon.java
 ai/npc/CastleBlacksmith/CastleBlacksmith.java
+ai/npc/CastleCourtMagician/CastleCourtMagician.java
 ai/npc/CastleChamberlain/CastleChamberlain.java
 ai/npc/CastleMercenaryManager/CastleMercenaryManager.java
 ai/npc/CastleTeleporter/CastleTeleporter.java
diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/CastleCourtMagician/CastleCourtMagician.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/CastleCourtMagician/CastleCourtMagician.java
new file mode 100644
index 0000000000000000000000000000000000000000..cf3b8666f3beadcd508c80f37398fe8ada20b6e4
--- /dev/null
+++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/CastleCourtMagician/CastleCourtMagician.java
@@ -0,0 +1,327 @@
+/*
+ * Copyright (C) 2004-2014 L2J DataPack
+ * 
+ * This file is part of L2J DataPack.
+ * 
+ * L2J DataPack is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ * 
+ * L2J DataPack is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ * 
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+package ai.npc.CastleCourtMagician;
+
+import java.util.List;
+
+import ai.npc.AbstractNpcAI;
+
+import com.l2jserver.gameserver.datatables.SkillTable;
+import com.l2jserver.gameserver.datatables.SkillTreesData;
+import com.l2jserver.gameserver.model.L2Clan;
+import com.l2jserver.gameserver.model.L2SkillLearn;
+import com.l2jserver.gameserver.model.actor.L2Npc;
+import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
+import com.l2jserver.gameserver.model.base.AcquireSkillType;
+import com.l2jserver.gameserver.model.holders.SkillHolder;
+import com.l2jserver.gameserver.network.SystemMessageId;
+import com.l2jserver.gameserver.network.serverpackets.AcquireSkillList;
+
+import handlers.effecthandlers.CallPc;
+
+/**
+ * Castle Court Magician AI.
+ * @author St3eT
+ */
+public final class CastleCourtMagician extends AbstractNpcAI
+{
+	// NPCs
+	private static final int[] COURT_MAGICIAN =
+	{
+		35648, // Gludio
+		35649, // Dion
+		35650, // Giran
+		35651, // Oren
+		35652, // Aden
+		35653, // Innadril
+		35654, // Goddard
+		35655, // Rune
+		35656, // Schuttgard
+	};
+	// Skills
+	private static final int CLAN_GATE = 3632; // Clan Gate
+	private static final SkillHolder DISPLAY_CLAN_GATE = new SkillHolder(5109, 1); // Production - Clan Gate
+	// Items
+	private static final int EPAULETTE = 9912; // Knight's Epaulette
+	private static final int RED_MEDITATION = 9931; // Red Talisman of Meditation
+	private static final int BLUE_DIV_PROTECTION = 9932; // Blue Talisman - Divine Protection
+	private static final int BLUE_EXPLOSION = 10416; // Blue Talisman - Explosion
+	private static final int BLUE_M_EXPLOSION = 10417; // Blue Talisman - Magic Explosion
+	private static final int RED_MIN_CLARITY = 9917; // Red Talisman of Minimum Clarity
+	private static final int RED_MAX_CLARITY = 9918; // Red Talisman of Maximum Clarity
+	private static final int RED_MENTAL_REG = 9928; // Red Talisman of Mental Regeneration
+	private static final int BLUE_PROTECTION = 9929; // Blue Talisman of Protection
+	private static final int BLUE_INVIS = 9920; // Blue Talisman of Invisibility
+	private static final int BLUE_DEFENSE = 9916; // Blue Talisman of Defense
+	private static final int BLACK_ESCAPE = 9923; // Black Talisman - Escape
+	private static final int BLUE_HEALING = 9924; // Blue Talisman of Healing
+	private static final int RED_RECOVERY = 9925; // Red Talisman of Recovery
+	private static final int BLUE_DEFENSE2 = 9926; // Blue Talisman of Defense
+	private static final int BLUE_M_DEFENSE = 9927; // Blue Talisman of Magic Defense
+	private static final int RED_LIFE_FORCE = 10518; // Red Talisman - Life Force
+	private static final int BLUE_GREAT_HEAL = 10424; // Blue Talisman - Greater Healing
+	private static final int WHITE_FIRE = 10421; // White Talisman - Fire
+	private static final int[] COMMON_TALISMANS =
+	{
+		9914, // Blue Talisman of Power
+		9915, // Blue Talisman of Wild Magic
+		9920, // Blue Talisman of Invisibility
+		9921, // Blue Talisman - Shield Protection
+		9922, // Black Talisman - Mending
+		9933, // Yellow Talisman of Power
+		9934, // Yellow Talisman of Violent Haste
+		9935, // Yellow Talisman of Arcane Defense
+		9936, // Yellow Talisman of Arcane Power
+		9937, // Yellow Talisman of Arcane Haste
+		9938, // Yellow Talisman of Accuracy
+		9939, // Yellow Talisman of Defense
+		9940, // Yellow Talisman of Alacrity
+		9941, // Yellow Talisman of Speed
+		9942, // Yellow Talisman of Critical Reduction
+		9943, // Yellow Talisman of Critical Damage
+		9944, // Yellow Talisman of Critical Dodging
+		9945, // Yellow Talisman of Evasion
+		9946, // Yellow Talisman of Healing
+		9947, // Yellow Talisman of CP Regeneration
+		9948, // Yellow Talisman of Physical Regeneration
+		9949, // Yellow Talisman of Mental Regeneration
+		9950, // Grey Talisman of Weight Training
+		9952, // Orange Talisman - Hot Springs CP Potion
+		9953, // Orange Talisman - Elixir of Life
+		9954, // Orange Talisman - Elixir of Mental Strength
+		9955, // Black Talisman - Vocalization
+		9956, // Black Talisman - Arcane Freedom
+		9957, // Black Talisman - Physical Freedom
+		9958, // Black Talisman - Rescue
+		9959, // Black Talisman - Free Speech
+		9960, // White Talisman of Bravery
+		9961, // White Talisman of Motion
+		9962, // White Talisman of Grounding
+		9963, // White Talisman of Attention
+		9964, // White Talisman of Bandages
+		9965, // White Talisman of Protection
+		10418, // White Talisman - Storm
+		10420, // White Talisman - Water
+		10519, // White Talisman - Earth
+		10422, // White Talisman - Light
+		10423, // Blue Talisman - Self-Destruction
+		10419, // White Talisman - Darkness
+	};
+	
+	private CastleCourtMagician()
+	{
+		super(CastleCourtMagician.class.getSimpleName(), "ai/npc");
+		addStartNpc(COURT_MAGICIAN);
+		addTalkId(COURT_MAGICIAN);
+		addFirstTalkId(COURT_MAGICIAN);
+	}
+	
+	@Override
+	public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
+	{
+		if (player.getClanId() != npc.getCastle().getOwnerId())
+		{
+			return "courtmagician-01.html";
+		}
+		
+		String htmltext = null;
+		int itemId = 0;
+		switch (event)
+		{
+			case "courtmagician.html":
+			case "courtmagician-03.html":
+			{
+				htmltext = event;
+				break;
+			}
+			case "giveTalisman":
+			{
+				if (getQuestItemsCount(player, EPAULETTE) < 10)
+				{
+					htmltext = "courtmagician-06.html";
+					break;
+				}
+				
+				final int categoryChance = getRandom(100);
+				if (categoryChance <= 5)
+				{
+					final int chance = getRandom(100);
+					if (chance <= 25)
+					{
+						itemId = RED_MEDITATION;
+					}
+					else if (chance <= 50)
+					{
+						itemId = BLUE_DIV_PROTECTION;
+					}
+					else if (chance <= 75)
+					{
+						itemId = BLUE_EXPLOSION;
+					}
+					else
+					{
+						itemId = BLUE_M_EXPLOSION;
+					}
+				}
+				else if (categoryChance <= 15)
+				{
+					final int chance = getRandom(100);
+					if (chance <= 20)
+					{
+						itemId = RED_MIN_CLARITY;
+					}
+					else if (chance <= 40)
+					{
+						itemId = RED_MAX_CLARITY;
+					}
+					else if (chance <= 60)
+					{
+						itemId = RED_MENTAL_REG;
+					}
+					else if (chance <= 80)
+					{
+						itemId = BLUE_PROTECTION;
+					}
+					else
+					{
+						itemId = BLUE_INVIS;
+					}
+				}
+				else if (categoryChance <= 30)
+				{
+					final int chance = getRandom(100);
+					if (chance <= 12)
+					{
+						itemId = BLUE_DEFENSE;
+					}
+					else if (chance <= 25)
+					{
+						itemId = BLACK_ESCAPE;
+					}
+					else if (chance <= 37)
+					{
+						itemId = BLUE_HEALING;
+					}
+					else if (chance <= 50)
+					{
+						itemId = RED_RECOVERY;
+					}
+					else if (chance <= 62)
+					{
+						itemId = BLUE_DEFENSE2;
+					}
+					else if (chance <= 75)
+					{
+						itemId = BLUE_M_DEFENSE;
+					}
+					else if (chance <= 87)
+					{
+						itemId = RED_LIFE_FORCE;
+					}
+					else
+					{
+						itemId = BLUE_GREAT_HEAL;
+					}
+				}
+				else
+				{
+					final int chance = getRandom(46);
+					if (chance <= 43)
+					{
+						itemId = COMMON_TALISMANS[getRandom(chance)];
+					}
+					else
+					{
+						itemId = WHITE_FIRE;
+					}
+				}
+				takeItems(player, EPAULETTE, 10);
+				giveItems(player, itemId, 1);
+				htmltext = "courtmagician-04.html";
+				break;
+			}
+			case "squadSkill":
+			{
+				if (player.isClanLeader() || player.hasClanPrivilege(L2Clan.CP_CL_TROOPS_FAME))
+				{
+					final List<L2SkillLearn> skills = SkillTreesData.getInstance().getAvailableSubPledgeSkills(player.getClan());
+					final AcquireSkillList asl = new AcquireSkillList(AcquireSkillType.SUBPLEDGE);
+					int count = 0;
+					
+					for (L2SkillLearn s : skills)
+					{
+						if (SkillTable.getInstance().getInfo(s.getSkillId(), s.getSkillLevel()) != null)
+						{
+							asl.addSkill(s.getSkillId(), s.getSkillLevel(), s.getSkillLevel(), s.getLevelUpSp(), 0);
+							++count;
+						}
+					}
+					
+					if (count == 0)
+					{
+						player.sendPacket(SystemMessageId.NO_MORE_SKILLS_TO_LEARN);
+					}
+					else
+					{
+						player.sendPacket(asl);
+					}
+				}
+				else
+				{
+					htmltext = "courtmagician-05.html";
+				}
+				break;
+			}
+			case "clanTeleport":
+			{
+				if (player.getClanId() == npc.getCastle().getOwnerId())
+				{
+					final L2PcInstance clanLeader = player.getClan().getLeader().getPlayerInstance();
+					
+					if ((clanLeader != null) && clanLeader.isAffectedBySkill(CLAN_GATE))
+					{
+						if (CallPc.checkSummonTargetStatus(clanLeader, player)) // TODO: Custom one, retail dont check it but for sure lets check same conditions like when summon player by skill.
+						{
+							npc.setTarget(player);
+							npc.doCast(DISPLAY_CLAN_GATE.getSkill());
+							player.teleToLocation(clanLeader.getLocation(), true);
+						}
+					}
+					else
+					{
+						htmltext = "courtmagician-02.html";
+					}
+				}
+				break;
+			}
+		}
+		return htmltext;
+	}
+	
+	@Override
+	public String onFirstTalk(L2Npc npc, L2PcInstance player)
+	{
+		return (player.getClanId() == npc.getCastle().getOwnerId()) ? "courtmagician.html" : "courtmagician-01.html";
+	}
+	
+	public static void main(String[] args)
+	{
+		new CastleCourtMagician();
+	}
+}
\ No newline at end of file
diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/CastleCourtMagician/courtmagician-01.html b/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/CastleCourtMagician/courtmagician-01.html
new file mode 100644
index 0000000000000000000000000000000000000000..b26274a3fff7b8796695e49f556352d558af9cee
--- /dev/null
+++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/CastleCourtMagician/courtmagician-01.html
@@ -0,0 +1,3 @@
+<html><body>Court Magician:<br>
+Can't you see that I am busy? If you continue to bother me, I will turn you into a frog!<br><br>
+</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack_BETA/dist/game/data/html/castlemagician/magician-nogate.htm b/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/CastleCourtMagician/courtmagician-02.html
similarity index 79%
rename from L2J_DataPack_BETA/dist/game/data/html/castlemagician/magician-nogate.htm
rename to L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/CastleCourtMagician/courtmagician-02.html
index 312d3186fa93e629546c019f94aee0c196ca9f1e..56112c9d6e404839d08cd252372114546965c744 100644
--- a/L2J_DataPack_BETA/dist/game/data/html/castlemagician/magician-nogate.htm
+++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/CastleCourtMagician/courtmagician-02.html
@@ -1,3 +1,3 @@
 <html><body>Court Magician:<br>
-I cannot find the lord's signal right now, so it is impossible to cast the spell.
+I cannot find the lord's signal right now, so it is impossible to cast the spell.<br><br>
 </body></html>
\ No newline at end of file
diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/CastleCourtMagician/courtmagician-03.html b/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/CastleCourtMagician/courtmagician-03.html
new file mode 100644
index 0000000000000000000000000000000000000000..1beaa86b72f68e3e13b31790b60c86f932f334c4
--- /dev/null
+++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/CastleCourtMagician/courtmagician-03.html
@@ -0,0 +1,6 @@
+<html><body>
+The Talisman is both magical and mysterious. Once applied to your bracelet, you will be able to see its surprising effect for yourself. Before I can give it to you, however, you must prove to me that you are capable of responsibly wielding such power. Give me <font color = "LEVEL">10 Knight's Epaulettes</font> and I will provide you the Talisman.<br><br><br>
+<center>
+<a action="bypass -h Quest CastleCourtMagician giveTalisman">Give Knight's Epaulettes.</a>
+</center>
+</body></html> 
\ No newline at end of file
diff --git a/L2J_DataPack_BETA/dist/game/data/html/castlemagician/magician-KE-Exchange.htm b/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/CastleCourtMagician/courtmagician-04.html
similarity index 68%
rename from L2J_DataPack_BETA/dist/game/data/html/castlemagician/magician-KE-Exchange.htm
rename to L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/CastleCourtMagician/courtmagician-04.html
index 959b8e3cbba512f1f5f45c6a82ff2ad321f37d37..a94976a0f012e1a3a491bb803828c7442652e17b 100644
--- a/L2J_DataPack_BETA/dist/game/data/html/castlemagician/magician-KE-Exchange.htm
+++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/CastleCourtMagician/courtmagician-04.html
@@ -1,3 +1,3 @@
 <html><body>
 Very well. Here you go!
-</body></html>
\ No newline at end of file
+</body></html> 
\ No newline at end of file
diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/CastleCourtMagician/courtmagician-05.html b/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/CastleCourtMagician/courtmagician-05.html
new file mode 100644
index 0000000000000000000000000000000000000000..e5c1e59e18c19f3552d5e7e670f3d459b3cf39c8
--- /dev/null
+++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/CastleCourtMagician/courtmagician-05.html
@@ -0,0 +1,3 @@
+<html><body>
+If you cannot prove your worthiness, I cannot give it to you. Please leave!
+</body></html> 
\ No newline at end of file
diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/CastleCourtMagician/courtmagician-06.html b/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/CastleCourtMagician/courtmagician-06.html
new file mode 100644
index 0000000000000000000000000000000000000000..bbc2afb8fbddd7fffad4cbdeecfb58a41a893c48
--- /dev/null
+++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/CastleCourtMagician/courtmagician-06.html
@@ -0,0 +1,4 @@
+<html><body>
+You do not have enough Knight's Epaulettes.<br><br>
+<a action="bypass -h Quest CastleCourtMagician courtmagician.html">Back.</a><br><br>
+</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack_BETA/dist/game/data/html/castlemagician/magician.htm b/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/CastleCourtMagician/courtmagician.html
similarity index 58%
rename from L2J_DataPack_BETA/dist/game/data/html/castlemagician/magician.htm
rename to L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/CastleCourtMagician/courtmagician.html
index b57acfba17d69de9a085e532cf616f8822d29c85..0a9a77d7c9148eec45a6bac30ec4b6246a7cae03 100644
--- a/L2J_DataPack_BETA/dist/game/data/html/castlemagician/magician.htm
+++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/npc/CastleCourtMagician/courtmagician.html
@@ -1,14 +1,14 @@
 <html><body>Court Magician:<br>
 Cast your eyes upon the results of this magical research conducted by the Mystics Guild.<br>
-You can make use of a magical field capable of teleporting a clan member through a crown, as well as magic that provides special abilities to you low-ranking soldiers. We even have a Talisman, a magical crystal filled with power.<br>
-We have also purchased certain items directly from the Elves' mystical merchant. How may I serve you?<br>
+You can make use of a magical field capable of teleporting a clan member through a crown, as well as magic that provides special abilities to your low-ranking soldiers. We even have a Talisman, a magical crystal filled with power.<br>
+We have also purchased certain items directly from the Elves' mystical merchant. How may I serve you?<br><br>
 <center>
-<a action="bypass -h npc_%objectId%_gotoleader">Move through the magic field.</a><br>
+<a action="bypass -h Quest CastleCourtMagician clanTeleport">Move through the magic field.</a><br>
 <a action="bypass -h npc_%objectId%_multisell 90002001">Purchase Elven items.</a><br>
 <a action="bypass -h npc_%objectId%_multisell 90002002">Purchase Bracelet.</a><br>
-<a action="bypass -h npc_%objectId%_multisell 90002003">Purchase Shirt</a><br>
+<a action="bypass -h npc_%objectId%_multisell 90002003">Purchase Shirt.</a><br>
 <a action="bypass -h npc_%objectId%_exc_multisell 90002004">Trade Shirt for Enchanted Shirt.</a><br>
-<a action="bypass -h npc_%objectId%_Chat 1">Obtain Talisman.</a><br>
-<a action="bypass -h npc_%objectId%_subskills">Learn special skills for low-ranked soldiers.</a>
+<a action="bypass -h Quest CastleCourtMagician courtmagician-03.html">Obtain Talisman.</a><br>
+<a action="bypass -h Quest CastleCourtMagician squadSkill">Learn special skills for low-ranked soldiers.</a>
 </center>
 </body></html>
\ No newline at end of file
diff --git a/L2J_DataPack_BETA/dist/sql/game/npc.sql b/L2J_DataPack_BETA/dist/sql/game/npc.sql
index 1e9d26a9cdb38f0c2a3a97d3ff64883a3e189e5c..3a3bd335d32244782f6497642ed541c4a2a4edb2 100644
--- a/L2J_DataPack_BETA/dist/sql/game/npc.sql
+++ b/L2J_DataPack_BETA/dist/sql/game/npc.sql
@@ -9560,15 +9560,15 @@ INSERT INTO `npc` VALUES
 (35645, 35645, "Manor Manager", 0, "Schuttgart", 0, "LineageNPC.e_trader_MOrc", 8, 23.5, 70, "male", "L2ManorManager", 40, 2444.46819, 1345.8, 7.5, 2.7, 40, 43, 30, 21, 20, 20, 0, 0, 688.86373, 295.91597, 470.40463, 216.53847, 253, 4, 333, 0, 0, 0, 50, 120, 0, 1),
 (35646, 35646, "Vampire Caster", 0, "", 0, "LineageMonster2.vampire_witch", 6, 21.5, 70, "female", "L2Npc", 1100, 6886, 1251, 7.5, 2.7, 40, 43, 30, 21, 20, 20, 0, 0, 2773, 281.55251, 426.74754, 206.02791, 253, 8, 333, 946, 0, 0, 64, 140, 0, 1),
 (35647, 35647, "Vampire Leader", 0, "", 0, "LineageMonster2.vampire_lord", 7.5, 25.8, 73, "male", "L2Npc", 40, 7333, 1345.8, 7.5, 2.7, 40, 43, 30, 21, 20, 20, 0, 0, 1204, 295.91597, 470.40463, 216.53847, 253, 4, 333, 0, 0, 0, 15, 170, 0, 1),
-(35648, 35648, "Court Magician", 0, "Gludio", 0, "LineageMonster3.Elite_Mage", 6.5, 21.96, 70, "female", "L2CastleMagician", 40, 2444.46819, 1345.8, 7.5, 2.7, 22, 27, 21, 41, 20, 20, 0, 0, 688.86373, 295.91597, 470.40463, 216.53847, 253, 4, 333, 8687, 0, 0, 33, 120, 0, 1),
-(35649, 35649, "Court Magician", 0, "Dion", 0, "LineageMonster3.Elite_Mage", 6.5, 21.96, 70, "female", "L2CastleMagician", 40, 2444.46819, 1345.8, 7.5, 2.7, 22, 27, 21, 41, 20, 20, 0, 0, 688.86373, 295.91597, 470.40463, 216.53847, 253, 4, 333, 8687, 0, 0, 33, 120, 0, 1),
-(35650, 35650, "Court Magician", 0, "Giran", 0, "LineageMonster3.Elite_Mage", 6.5, 21.96, 70, "female", "L2CastleMagician", 40, 2444.46819, 1345.8, 7.5, 2.7, 22, 27, 21, 41, 20, 20, 0, 0, 688.86373, 295.91597, 470.40463, 216.53847, 253, 4, 333, 8687, 0, 0, 33, 120, 0, 1),
-(35651, 35651, "Court Magician", 0, "Oren", 0, "LineageMonster3.Elite_Mage", 6.5, 21.96, 70, "female", "L2CastleMagician", 40, 2444.46819, 1345.8, 7.5, 2.7, 22, 27, 21, 41, 20, 20, 0, 0, 688.86373, 295.91597, 470.40463, 216.53847, 253, 4, 333, 8687, 0, 0, 33, 120, 0, 1),
-(35652, 35652, "Court Magician", 0, "Aden", 0, "LineageMonster3.Elite_Mage", 6.5, 21.96, 70, "female", "L2CastleMagician", 40, 2444.46819, 1345.8, 7.5, 2.7, 22, 27, 21, 41, 20, 20, 0, 0, 688.86373, 295.91597, 470.40463, 216.53847, 253, 4, 333, 8687, 0, 0, 33, 120, 0, 1),
-(35653, 35653, "Court Magician", 0, "Innadril", 0, "LineageMonster3.Elite_Mage", 6.5, 21.96, 70, "female", "L2CastleMagician", 40, 2444.46819, 1345.8, 7.5, 2.7, 22, 27, 21, 41, 20, 20, 0, 0, 688.86373, 295.91597, 470.40463, 216.53847, 253, 4, 333, 8687, 0, 0, 33, 120, 0, 1),
-(35654, 35654, "Court Magician", 0, "Goddard", 0, "LineageMonster3.Elite_Mage", 6.5, 21.96, 70, "female", "L2CastleMagician", 40, 2444.46819, 1345.8, 7.5, 2.7, 22, 27, 21, 41, 20, 20, 0, 0, 688.86373, 295.91597, 470.40463, 216.53847, 253, 4, 333, 8687, 0, 0, 33, 120, 0, 1),
-(35655, 35655, "Court Magician", 0, "Rune", 0, "LineageMonster3.Elite_Mage", 6.5, 21.96, 70, "female", "L2CastleMagician", 40, 2444.46819, 1345.8, 7.5, 2.7, 22, 27, 21, 41, 20, 20, 0, 0, 688.86373, 295.91597, 470.40463, 216.53847, 253, 4, 333, 8687, 0, 0, 33, 120, 0, 1),
-(35656, 35656, "Court Magician", 0, "Schuttgart", 0, "LineageMonster3.Elite_Mage", 6.5, 21.96, 70, "female", "L2CastleMagician", 40, 2444.46819, 1345.8, 7.5, 2.7, 22, 27, 21, 41, 20, 20, 0, 0, 688.86373, 295.91597, 470.40463, 216.53847, 253, 4, 333, 8687, 0, 0, 33, 120, 0, 1),
+(35648, 35648, "Court Magician", 0, "Gludio", 0, "LineageMonster3.Elite_Mage", 6.5, 21.96, 70, "female", "L2Npc", 40, 2444.46819, 1345.8, 7.5, 2.7, 22, 27, 21, 41, 20, 20, 0, 0, 688.86373, 295.91597, 470.40463, 216.53847, 253, 4, 333, 8687, 0, 0, 33, 120, 0, 1),
+(35649, 35649, "Court Magician", 0, "Dion", 0, "LineageMonster3.Elite_Mage", 6.5, 21.96, 70, "female", "L2Npc", 40, 2444.46819, 1345.8, 7.5, 2.7, 22, 27, 21, 41, 20, 20, 0, 0, 688.86373, 295.91597, 470.40463, 216.53847, 253, 4, 333, 8687, 0, 0, 33, 120, 0, 1),
+(35650, 35650, "Court Magician", 0, "Giran", 0, "LineageMonster3.Elite_Mage", 6.5, 21.96, 70, "female", "L2Npc", 40, 2444.46819, 1345.8, 7.5, 2.7, 22, 27, 21, 41, 20, 20, 0, 0, 688.86373, 295.91597, 470.40463, 216.53847, 253, 4, 333, 8687, 0, 0, 33, 120, 0, 1),
+(35651, 35651, "Court Magician", 0, "Oren", 0, "LineageMonster3.Elite_Mage", 6.5, 21.96, 70, "female", "L2Npc", 40, 2444.46819, 1345.8, 7.5, 2.7, 22, 27, 21, 41, 20, 20, 0, 0, 688.86373, 295.91597, 470.40463, 216.53847, 253, 4, 333, 8687, 0, 0, 33, 120, 0, 1),
+(35652, 35652, "Court Magician", 0, "Aden", 0, "LineageMonster3.Elite_Mage", 6.5, 21.96, 70, "female", "L2Npc", 40, 2444.46819, 1345.8, 7.5, 2.7, 22, 27, 21, 41, 20, 20, 0, 0, 688.86373, 295.91597, 470.40463, 216.53847, 253, 4, 333, 8687, 0, 0, 33, 120, 0, 1),
+(35653, 35653, "Court Magician", 0, "Innadril", 0, "LineageMonster3.Elite_Mage", 6.5, 21.96, 70, "female", "L2Npc", 40, 2444.46819, 1345.8, 7.5, 2.7, 22, 27, 21, 41, 20, 20, 0, 0, 688.86373, 295.91597, 470.40463, 216.53847, 253, 4, 333, 8687, 0, 0, 33, 120, 0, 1),
+(35654, 35654, "Court Magician", 0, "Goddard", 0, "LineageMonster3.Elite_Mage", 6.5, 21.96, 70, "female", "L2Npc", 40, 2444.46819, 1345.8, 7.5, 2.7, 22, 27, 21, 41, 20, 20, 0, 0, 688.86373, 295.91597, 470.40463, 216.53847, 253, 4, 333, 8687, 0, 0, 33, 120, 0, 1),
+(35655, 35655, "Court Magician", 0, "Rune", 0, "LineageMonster3.Elite_Mage", 6.5, 21.96, 70, "female", "L2Npc", 40, 2444.46819, 1345.8, 7.5, 2.7, 22, 27, 21, 41, 20, 20, 0, 0, 688.86373, 295.91597, 470.40463, 216.53847, 253, 4, 333, 8687, 0, 0, 33, 120, 0, 1),
+(35656, 35656, "Court Magician", 0, "Schuttgart", 0, "LineageMonster3.Elite_Mage", 6.5, 21.96, 70, "female", "L2Npc", 40, 2444.46819, 1345.8, 7.5, 2.7, 22, 27, 21, 41, 20, 20, 0, 0, 688.86373, 295.91597, 470.40463, 216.53847, 253, 4, 333, 8687, 0, 0, 33, 120, 0, 1),
 (35657, 35657, "Flagpole", 0, "", 0, "LineageNpcEV.rune_holything", 46, 72.5, 20, "etc", "L2Npc", 40, 342.5127, 192, 2.5, 1.2, 40, 43, 30, 21, 20, 20, 40, 0, 44.32863, 86.87049, 30.2707, 63.56806, 253, 4, 333, 0, 0, 0, 50, 1, 0, 1),
 (35658, 35658, "Foreman", 0, "Shanty Fortress", 0, "LineageNPC.a_royal_guardA_MHuman", 7, 24, 75, "male", "L2FortManager", 40, 2676.65854, 1507.8, 8.5, 3, 40, 43, 30, 21, 20, 20, 0, 0, 794.70901, 319.24623, 542.68324, 233.61053, 253, 4, 333, 0, 0, 0, 50, 120, 0, 1),
 (35659, 35659, "Suspicious Merchant", 0, "Shanty Fortress", 0, "LineageNPC.e_guard_MOrc", 8, 27, 75, "male", "L2FortSiegeNpc", 40, 2676.65854, 1507.8, 8.5, 3, 40, 43, 30, 21, 20, 20, 0, 0, 794.70901, 319.24623, 542.68324, 233.61053, 253, 4, 333, 0, 0, 0, 50, 100, 0, 1),