diff --git a/L2J_DataPack_BETA/dist/game/data/html/guard/30071.htm b/L2J_DataPack_BETA/dist/game/data/html/guard/30071.htm
index 1f34ee9aaaa6a9935919d0ff2766dd23aacdf24c..f54007bdcadde22dbede5bd64fdd402b909f2afe 100644
--- a/L2J_DataPack_BETA/dist/game/data/html/guard/30071.htm
+++ b/L2J_DataPack_BETA/dist/game/data/html/guard/30071.htm
@@ -1,8 +1,8 @@
 <html><body>Captain Lucas:<br>
 Welcome, young friend. Welcome to Dion! I am Lucas, the man responsible for the security of Dion. Is this your first time to Dion? I don't know what brought you here, but bear in mind that this is a quiet and law-abiding town. I don't tolerate anyone looking only to disturb the peace!<br>
 When you decide to leave, be warned that there are a number of dangerous areas outside the town. I'd advise that you venture out only in a group. Have a nice stay!<br>
-<a action="Link guard/kamaroka_help.htm">Ask about Kamaloka.</a><br>
-<a action="Link guard/kamaroka_level.htm">Look at the list of Kamaloka.</a><br>
+<a action="Link guard/kamaloka_help.htm">Ask about Kamaloka.</a><br>
+<a action="Link guard/kamaloka_level.htm">Look at the list of Kamaloka.</a><br>
 <a action="bypass -h npc_%objectId%_Quest Kamaloka">Enter Kamaloka.</a><br>
 <a action="bypass -h npc_%objectId%_TerritoryStatus">Ask about the local lord and tax rate.</a><br>
 <a action="bypass -h npc_%objectId%_Quest">Quest.</a>
diff --git a/L2J_DataPack_BETA/dist/game/data/html/guard/30196.htm b/L2J_DataPack_BETA/dist/game/data/html/guard/30196.htm
index d935ae822b5720bf4f5c15ea4a7f9affb1555ced..70d910699ecbf1aa4f0752ff06f2c06cc43fe18e 100644
--- a/L2J_DataPack_BETA/dist/game/data/html/guard/30196.htm
+++ b/L2J_DataPack_BETA/dist/game/data/html/guard/30196.htm
@@ -2,8 +2,8 @@
 Young traveler, welcome to Oren! I am Mouen, responsible to the lord for the security of the town.<br>
 As you know, we are close to Aden's enemy, the land of Elmore, so security is tighter here than in most towns. Let me apologize now for any inconvenience this may cause you.<br>Please understand, the residents here are not very different in either appearance or customs, to our neighbors to the north. In fact, to those who make their living cutting down trees, national boundaries mean little. Off the top of my head, I can name at least 10 residents who have relatives or friends in Elmore!<br>
 That imposing castle on the northern hill, that's Oren Castle. Whenever I look at it, I pray that Elmore recognizes its power so our residents will not have to suffer the calamity of war ever again.<br>
-<a action="Link guard/kamaroka_help.htm">Ask about Kamaloka.</a><br>
-<a action="Link guard/kamaroka_level.htm">Look at the list of Kamaloka.</a><br>
+<a action="Link guard/kamaloka_help.htm">Ask about Kamaloka.</a><br>
+<a action="Link guard/kamaloka_level.htm">Look at the list of Kamaloka.</a><br>
 <a action="bypass -h npc_%objectId%_Quest Kamaloka">Enter Kamaloka.</a><br>
 <a action="bypass -h npc_%objectId%_TerritoryStatus">Ask about the local lord and tax rate.</a><br>
 <a action="bypass -h npc_%objectId%_Quest">Quest.</a>
diff --git a/L2J_DataPack_BETA/dist/game/data/html/guard/30332.htm b/L2J_DataPack_BETA/dist/game/data/html/guard/30332.htm
index 662abad915719909c0f422d92279d2c313354268..1b6bf5439cd916df97d47f7694a9e9a88773b702 100644
--- a/L2J_DataPack_BETA/dist/game/data/html/guard/30332.htm
+++ b/L2J_DataPack_BETA/dist/game/data/html/guard/30332.htm
@@ -1,7 +1,7 @@
 <html><body>Captain Bathis:<br>
 Welcome, young traveler! I am Captain Bathis, the commander of the guard that provides security to both this village and the surrounding area. May I offer you a word of advice? What kind of outfit are you wearing? I understand the desire to be fashionable, particularly among the young...but armor is not for looks. Choose a set capable of protecting you in battle, regardless of what it looks like. Tsk tsk! Young people these days...<br>
-<a action="Link guard/kamaroka_help.htm">Ask about Kamaloka.</a><br>
-<a action="Link guard/kamaroka_level.htm">Look at the list of Kamaloka.</a><br>
+<a action="Link guard/kamaloka_help.htm">Ask about Kamaloka.</a><br>
+<a action="Link guard/kamaloka_level.htm">Look at the list of Kamaloka.</a><br>
 <a action="bypass -h npc_%objectId%_Quest Kamaloka">Enter Kamaloka.</a><br>
 <a action="bypass -h npc_%objectId%_TerritoryStatus">Ask about the local lord and tax rate.</a><br>
 <a action="bypass -h npc_%objectId%_Quest">Quest.</a>
diff --git a/L2J_DataPack_BETA/dist/game/data/html/guard/30916.htm b/L2J_DataPack_BETA/dist/game/data/html/guard/30916.htm
index f5e44e1e9e6bef6c25cbdd38a058f6fba2fa0927..ec6f6da400a719fb8875f2a586c38cc6334c65ff 100644
--- a/L2J_DataPack_BETA/dist/game/data/html/guard/30916.htm
+++ b/L2J_DataPack_BETA/dist/game/data/html/guard/30916.htm
@@ -1,7 +1,7 @@
 <html><body>Captain Gosta:<br>
 Welcome to Heine, my dear traveler. I am Captain Gosta, in charge of security for the entire city. Innaril is also know as the city of water. It is a center of commerce with trade routes to Gludio and Giran.<br>
-<a action="Link guard/kamaroka_help.htm">Ask about Kamaloka.</a><br>
-<a action="Link guard/kamaroka_level.htm">Look at the list of Kamaloka.</a><br>
+<a action="Link guard/kamaloka_help.htm">Ask about Kamaloka.</a><br>
+<a action="Link guard/kamaloka_level.htm">Look at the list of Kamaloka.</a><br>
 <a action="bypass -h npc_%objectId%_Quest Kamaloka">Enter Kamaloka.</a><br>
 <a action="bypass -h npc_%objectId%_Chat 4">"Tell me more about Innadril."</a><br>
 <a action="bypass -h npc_%objectId%_TerritoryStatus">See the Lord and get the tax rate information.</a><br>
diff --git a/L2J_DataPack_BETA/dist/game/data/html/guard/31340.htm b/L2J_DataPack_BETA/dist/game/data/html/guard/31340.htm
index 8059b76396bd181274efcfd49d5f5c5d525fdca4..c7cc993701351f06cebafbb97c5b78d43a7ffdd5 100644
--- a/L2J_DataPack_BETA/dist/game/data/html/guard/31340.htm
+++ b/L2J_DataPack_BETA/dist/game/data/html/guard/31340.htm
@@ -1,7 +1,7 @@
 <html><body>Captain Mathias:<br>
 Welcome, traveler, to the capital of the kingdom of Elmore. You must be tired from your long journey. May your time in our fair city be restful and relaxing.<br>
-<a action="Link guard/kamaroka_help.htm">Ask about Kamaloka.</a><br>
-<a action="Link guard/kamaroka_level.htm">Look at the list of Kamaloka.</a><br>
+<a action="Link guard/kamaloka_help.htm">Ask about Kamaloka.</a><br>
+<a action="Link guard/kamaloka_level.htm">Look at the list of Kamaloka.</a><br>
 <a action="bypass -h npc_%objectId%_Quest Kamaloka">Enter Kamaloka.</a><br>
 <a action="bypass -h npc_%objectId%_Chat 4">"Do you know anything about the ominous rumor I heard?"</a><br>
 <a action="bypass -h npc_%objectId%_TerritoryStatus">Ask about the local lord and tax rate.</a><br>
diff --git a/L2J_DataPack_BETA/dist/game/data/html/guard/31981.htm b/L2J_DataPack_BETA/dist/game/data/html/guard/31981.htm
index 27b80e4510b6e01aa02ee8880c6b5b0fbbbe2c98..46062b82800617c4416be6b9640a971f8d3859c0 100644
--- a/L2J_DataPack_BETA/dist/game/data/html/guard/31981.htm
+++ b/L2J_DataPack_BETA/dist/game/data/html/guard/31981.htm
@@ -1,7 +1,7 @@
 <html><body>Captain Vishotsky:<br>
 If a village is peaceful, security must be tight, right? While we're on the subject, let me tell you that a neutral village like this one actually means more work for us guards. If we are vigilant, the inhabitants complain that we are being repressive. If we ease off, they complain that we are lazy. It's very difficult to maintain a happy medium, let me tell you!<br>
-<a action="Link guard/kamaroka_help.htm">Ask about Kamaloka.</a><br>
-<a action="Link guard/kamaroka_level.htm">Look at the list of Kamaloka.</a><br>
+<a action="Link guard/kamaloka_help.htm">Ask about Kamaloka.</a><br>
+<a action="Link guard/kamaloka_level.htm">Look at the list of Kamaloka.</a><br>
 <a action="bypass -h npc_%objectId%_Quest Kamaloka">Enter Kamaloka.</a><br>
 <a action="bypass -h npc_%objectId%_TerritoryStatus">Ask about the local lord and tax rate.</a><br>
 <a action="bypass -h npc_%objectId%_Quest">Quest.</a>
diff --git a/L2J_DataPack_BETA/dist/game/data/html/guard/kamaroka_help.htm b/L2J_DataPack_BETA/dist/game/data/html/guard/kamaloka_help.htm
similarity index 100%
rename from L2J_DataPack_BETA/dist/game/data/html/guard/kamaroka_help.htm
rename to L2J_DataPack_BETA/dist/game/data/html/guard/kamaloka_help.htm
diff --git a/L2J_DataPack_BETA/dist/game/data/html/guard/kamaroka_level.htm b/L2J_DataPack_BETA/dist/game/data/html/guard/kamaloka_level.htm
similarity index 100%
rename from L2J_DataPack_BETA/dist/game/data/html/guard/kamaroka_level.htm
rename to L2J_DataPack_BETA/dist/game/data/html/guard/kamaloka_level.htm
diff --git a/L2J_DataPack_BETA/dist/game/data/html/help/classchange/7112-3.htm b/L2J_DataPack_BETA/dist/game/data/html/help/classchange/7112-3.htm
index 1cbeddec50b2474951a7f41d1e56a9efaa5f9896..5c0c6930b243ef26933d3c2fa71cb92b43c237f7 100644
--- a/L2J_DataPack_BETA/dist/game/data/html/help/classchange/7112-3.htm
+++ b/L2J_DataPack_BETA/dist/game/data/html/help/classchange/7112-3.htm
@@ -2,5 +2,5 @@
 Shakiel protects himself with a magical force field known as the Crown of Thorns. This magic is very power-intensive, and cannot be sustained for extended periods.To hold off his opponent, he has to repeatedly re-active it.<br>
 The Crown of Thorns provides Shakiel a high degree of resistance against magic. Even more disturbing, any attack upon him while the Crown of Thorns is activated are reflected back onto the attacker.<br>
 Shakiel is of the same level as the other angels, Shuriel and Barakiel. Even a high-ranking warlock can't subdue him without the help of a high-level Kat. However, when the crown is active, the summoner must order a halt to the attack, otherwise, he will be injured by blowback from his own attack. If this happens, the warlock must stop all attacks and wait for the effects of the Crown of Thorns to cease.<br>
-<a action="bypass -h player_help classchange/7112-3.htm#7112">Next</a>
+<a action="bypass -h player_help classchange/7112-4.htm#7112">Next</a>
 </body></html>
\ No newline at end of file