diff --git a/L2J_DataPack_BETA/dist/game/data/html/fortress/logistics-1.htm b/L2J_DataPack_BETA/dist/game/data/html/fortress/logistics-1.htm index 1f65050f9d2d84d0a620e2d3637f1f6f8dca753e..7c1f5b33c0e2686eebd73f94ad8ef18f32bf3624 100644 --- a/L2J_DataPack_BETA/dist/game/data/html/fortress/logistics-1.htm +++ b/L2J_DataPack_BETA/dist/game/data/html/fortress/logistics-1.htm @@ -1 +1,3 @@ -<html><body>We cannot predict exactly when we may be attacked by forces from an enemy castle or fortress. We are constantly on guard, but the tension is making our soldiers nervous... </body></html> \ No newline at end of file +<html><body> +We cannot predict exactly when we may be attacked by forces from an enemy castle or fortress. We are constantly on guard, but the tension is making our soldiers nervous... +</body></html> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/html/fortress/logistics-noprivs.htm b/L2J_DataPack_BETA/dist/game/data/html/fortress/logistics-noprivs.htm index e755b6457ed5992e2444cd76a54f3671cb17cefc..6f78c219217afdf8f1675e3042739e94a9828794 100644 --- a/L2J_DataPack_BETA/dist/game/data/html/fortress/logistics-noprivs.htm +++ b/L2J_DataPack_BETA/dist/game/data/html/fortress/logistics-noprivs.htm @@ -1,2 +1,3 @@ -<html><body><center>You are not authorized to perform that function.</center> +<html><body> +<center>You are not authorized to perform that function.</center> </body></html> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/html/fortress/logistics.htm b/L2J_DataPack_BETA/dist/game/data/html/fortress/logistics.htm index 2df86d7406f783cdcf1a327d3dd7d0e1ea878f16..65a97c7856eb2930f01273f29f92f56f4a668f5f 100644 --- a/L2J_DataPack_BETA/dist/game/data/html/fortress/logistics.htm +++ b/L2J_DataPack_BETA/dist/game/data/html/fortress/logistics.htm @@ -1,6 +1,6 @@ -<html><body>It is our responsibility as the Supply Department to manage all the supplies used by the fortress garrison. This includes supplies from the castle as well as weapons and armor designed to help increase the soldiers' effectiveness. There are even some very special rewards that can be found here... <br> +<html><body> +It is our responsibility as the Supply Department to manage all the supplies used by the fortress garrison. This includes supplies from the castle as well as weapons and armor designed to help increase the soldiers' effectiveness. There are even some very special rewards that can be found here...<br> <br> - <center> <br> <a action="bypass -h npc_%objectId%_Chat 1">Check fortress security.</a> @@ -8,4 +8,5 @@ <a action="bypass -h npc_%objectId%_supplylvl">Check supplies.</a> <br> <a action="bypass -h npc_%objectId%_rewards">Check rewards.</a> -</center></body></html> \ No newline at end of file +</center> +</body></html> \ No newline at end of file diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00194_SevenSignsMammonsContract/Q00194_SevenSignsMammonsContract.java b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00194_SevenSignsMammonsContract/Q00194_SevenSignsMammonsContract.java index 10f966bfe1e165dfef135dcf683933227239cb47..aaad0e4ea0b13103e4edb54cde0d81a85f542647 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00194_SevenSignsMammonsContract/Q00194_SevenSignsMammonsContract.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00194_SevenSignsMammonsContract/Q00194_SevenSignsMammonsContract.java @@ -361,7 +361,7 @@ public class Q00194_SevenSignsMammonsContract extends Quest if (npc.getNpcId() == SIR_GUSTAV_ATHEBALDT) { st = player.getQuestState(Q00193_SevenSignsDyingMessage.class.getSimpleName()); - htmltext = ((player.getLevel() >= MIN_LEVEL) && (st != null) && (st.isCompleted())) ? "30760-01.htm" : "30760-05.html"; + htmltext = ((player.getLevel() >= MIN_LEVEL) && (st != null) && st.isCompleted()) ? "30760-01.htm" : "30760-05.html"; } break; } diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00197_SevenSignsTheSacredBookOfSeal/Q00197_SevenSignsTheSacredBookOfSeal.java b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00197_SevenSignsTheSacredBookOfSeal/Q00197_SevenSignsTheSacredBookOfSeal.java index 7ac656498ccfd4ae6dec7590f61bd2eda0bb1960..ca2b7755db053ff34e4d523c695bfb0dbfa54a02 100644 --- a/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00197_SevenSignsTheSacredBookOfSeal/Q00197_SevenSignsTheSacredBookOfSeal.java +++ b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00197_SevenSignsTheSacredBookOfSeal/Q00197_SevenSignsTheSacredBookOfSeal.java @@ -219,7 +219,6 @@ public class Q00197_SevenSignsTheSacredBookOfSeal extends Quest } @Override - @SuppressWarnings("null") public String onTalk(L2Npc npc, L2PcInstance player) { QuestState st = player.getQuestState(getName()); @@ -240,7 +239,7 @@ public class Q00197_SevenSignsTheSacredBookOfSeal extends Quest { if (npc.getNpcId() == WOOD) { - // st = player.getQuestState(Q00196_SevenSignsSealOfTheEmperor.class.getSimpleName()); // TODO: Un-comment when quest is committed. + st = player.getQuestState("Q00196_SevenSignsSealOfTheEmperor"); htmltext = ((player.getLevel() >= MIN_LEVEL) && (st != null) && (st.isCompleted())) ? "32593-01.htm" : "32593-05.html"; } break;