diff --git a/L2J_DataPack_BETA/dist/game/data/scripts.cfg b/L2J_DataPack_BETA/dist/game/data/scripts.cfg
index 0a66828e6cd30e9f436c1a6082cb340cd60d1520..d3a0242a1afb32da482054c4ab04061e012d7665 100644
--- a/L2J_DataPack_BETA/dist/game/data/scripts.cfg
+++ b/L2J_DataPack_BETA/dist/game/data/scripts.cfg
@@ -266,7 +266,6 @@ quests/379_FantasyWine/__init__.py
 quests/383_SearchingForTreasure/__init__.py
 quests/384_WarehouseKeepersPastime/__init__.py
 quests/386_StolenDignity/__init__.py
-quests/406_PathToElvenKnight/__init__.py
 quests/408_PathToElvenwizard/__init__.py
 quests/409_PathToOracle/__init__.py
 quests/410_PathToPalusKnight/__init__.py
diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30317-01.htm b/L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30317-01.htm
deleted file mode 100644
index e8232b9dd3f670f9ec724ddb8260db70d2425292..0000000000000000000000000000000000000000
--- a/L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30317-01.htm
+++ /dev/null
@@ -1,4 +0,0 @@
-<html><body>Blacksmith Kluto:<br>
-Oh ho, so you want to be an Elven Knight? Of course, I know how to make the brooch. However, nothing in this world is free ... If you want the Elven Knight brooch, you must first do me a service.<br>
-<a action="bypass -h Quest 406_PathToElvenKnight 30317-02.htm">Ask about the favor</a>
-</body></html>
diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30317-02.htm b/L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30317-02.htm
deleted file mode 100644
index 7b6207f93ce6a20b4572bd3a12ce6d4be94132c7..0000000000000000000000000000000000000000
--- a/L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30317-02.htm
+++ /dev/null
@@ -1,4 +0,0 @@
-<html><body>Blacksmith Kluto:<br>
-East of here, there is a camp of the ol mahums. They are indeed ferocious scoundrels. Their trainees come out to the outskirts of the camp, and I want you to get rid of them. You need not know the reason.<br>
-There will be about twenty of them. Hmm ... I would have to know whether or not you really killed all twenty. If you bring me<font color="LEVEL"> twenty of the jewels that the Ol mahums carry with them, I will accommodate you</font>. I'll give you this so you do not forget. Now, off you go!
-</body></html>
diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30317-03.htm b/L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30317-03.htm
deleted file mode 100644
index ef28c5bdf51424d76555fbb2bc124a7224f1ee7a..0000000000000000000000000000000000000000
--- a/L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30317-03.htm
+++ /dev/null
@@ -1,4 +0,0 @@
-<html><body>Blacksmith Kluto:<br>
-Why have you returned so early? Were you afraid? They are only ol mahum rookies ... You are quite a timid fellow.<br>
-If I may give you a piece of advice, don't go deep into the camp. If the ol mahum come upon you in a group, with your skills you'd never be able to deal with them. Do you understand what I'm saying? Well, be off now!
-</body></html>
diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30327-03.htm b/L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30327-03.htm
deleted file mode 100644
index 7f0b1a84907b07e8bef0c6f9e4a943739ff9de92..0000000000000000000000000000000000000000
--- a/L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30327-03.htm
+++ /dev/null
@@ -1,3 +0,0 @@
-<html><body>Master Sorius:<br>
-However, you do not have enough experience. I feel that your movements and steps are not enough to study the skills of a higher level. Be patient and train yourself. Your eyes are filled with passion and faith. I will wait for that time.
-</body></html>
diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30327-04.htm b/L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30327-04.htm
deleted file mode 100644
index f0ba4330a22b03cfe2acd19a8e7496e100b5a351..0000000000000000000000000000000000000000
--- a/L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30327-04.htm
+++ /dev/null
@@ -1,3 +0,0 @@
-<html><body>Master Sorius:<br>
-I see you have the<font color="LEVEL"> Elven Knight brooch</font>. Take the brooch and go to<font color="LEVEL"> Grand Master Ramos</font>. Then he will change your profession to Elven Knight.
-</body></html>
diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30327-08.htm b/L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30327-08.htm
deleted file mode 100644
index 20d239669fd8c995a77380910fcc23f807ada34f..0000000000000000000000000000000000000000
--- a/L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30327-08.htm
+++ /dev/null
@@ -1,3 +0,0 @@
-<html><body>Master Sorius:<br>
-It is still not enough. You must have<font color="LEVEL"> 20 topaz pieces</font>. May the divine blessing of Einhasad and Eva be with you.
-</body></html>
diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30327-09.htm b/L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30327-09.htm
deleted file mode 100644
index bac906543d35ef5b64e7e5526f7b268ed4e1b962..0000000000000000000000000000000000000000
--- a/L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30327-09.htm
+++ /dev/null
@@ -1,4 +0,0 @@
-<html><body>Master Sorius:<br>
-Congratulations. You have safely completed the test. The topaz that you brought will be used to make the Elven Knight brooch, symbol of the Elven Knights. With this, you can prove your skills openly to the grandmaster.<br>
-However, the topaz piece is not enough to complete the Elven Knight brooch. Take this letter and go to<font color="LEVEL"> Blacksmith Kluto of the village of Gludin</font>. He will tell you how to make these jewels into an Elven Knight brooch. If you don't know how to go to Gludin, ask Guard Praga.<br>
-</body></html>
diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30327-10.htm b/L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30327-10.htm
deleted file mode 100644
index ff8712f419798682387c919988216036bea02177..0000000000000000000000000000000000000000
--- a/L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30327-10.htm
+++ /dev/null
@@ -1,4 +0,0 @@
-<html><body>Master Sorius:<br>
-I see you have safely passed Kluto's test. Congratulations. You have proved through this test that you have the ability to not be timid, but to show the courage of an Elven Knight. This brooch is made of materials collected by other Elves who have gone through the Test of the Elven Knight before you. Thus, we are continuing the brilliant tradition of the Elven race in the circle of fate where we receive from our ancestors and pass on to our future generations.<br>
-You can change your profession to Elven Knight when you give this brooch to<font color="LEVEL"> Grand Master Rains</font> of the Fighters Guild. Well then, until the next time we meet, may the protection of Eva be with you!
-</body></html>
diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/__init__.py b/L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/__init__.py
deleted file mode 100644
index 36302e1f9d60a054ac23e843b8c58b0012c83995..0000000000000000000000000000000000000000
--- a/L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/__init__.py
+++ /dev/null
@@ -1,165 +0,0 @@
-# Made by Mr. - Version 0.3 by kmarty and DrLecter
-# Shadow Weapon Coupons contributed by BiTi for the Official L2J Datapack Project
-# Visit http://www.l2jdp.com/forum/ for more details
-import sys
-from com.l2jserver.gameserver.model.quest import State
-from com.l2jserver.gameserver.model.quest import QuestState
-from com.l2jserver.gameserver.model.quest import Quest as JQuest
-from com.l2jserver.gameserver.network.serverpackets import SocialAction
-
-qn = "406_PathToElvenKnight"
-
-SORIUS_LETTER1 = 1202
-KLUTO_BOX = 1203
-ELVEN_KNIGHT_BROOCH = 1204
-TOPAZ_PIECE = 1205
-EMERALD_PIECE = 1206
-KLUTO_MEMO = 1276
-
-class Quest (JQuest) :
-
- def __init__(self,id,name,descr):
-     JQuest.__init__(self,id,name,descr)
-     self.questItemIds = [SORIUS_LETTER1, EMERALD_PIECE, TOPAZ_PIECE, KLUTO_MEMO, KLUTO_BOX]
-
- def onEvent (self,event,st) :
-    htmltext = event
-    player = st.getPlayer()
-    if event == "30327-05.htm" :
-       if player.getClassId().getId() != 0x12 :
-          if player.getClassId().getId() == 0x13 :
-             htmltext = "30327-02a.htm"
-          else:
-             htmltext = "30327-02.htm"
-             st.exitQuest(1)
-       else:
-          if player.getLevel()<18 :
-             htmltext = "30327-03.htm"
-             st.exitQuest(1)
-          else:
-             if st.getQuestItemsCount(ELVEN_KNIGHT_BROOCH) :
-                htmltext = "30327-04.htm"
-    elif event == "30327-06.htm" :
-       st.set("cond","1")
-       st.setState(State.STARTED)
-       st.playSound("ItemSound.quest_accept")
-    elif event == "30317-02.htm" :
-       if st.getInt("cond") == 3 :
-          st.takeItems(SORIUS_LETTER1,-1)
-          if st.getQuestItemsCount(KLUTO_MEMO) == 0 :
-             st.giveItems(KLUTO_MEMO,1)
-             st.set("cond","4")
-          else :
-             htmltext = Quest.getNoQuestMsg(player)
-       else :
-          htmltext = Quest.getNoQuestMsg(player)
-    return htmltext
-
- def onTalk (self,npc,player):
-   htmltext = Quest.getNoQuestMsg(player)
-   st = player.getQuestState(qn)
-   if not st : return htmltext
-
-   npcId = npc.getId()
-   id = st.getState()
-   if npcId != 30327 and id != State.STARTED : return htmltext
-
-   if id == State.CREATED :
-     st.set("cond","0")
-     cond=0
-   else :
-     cond=st.getInt("cond")
-   if npcId == 30327 :
-        if cond == 0 :
-            htmltext = "30327-01.htm"
-        elif cond == 1 :
-            if st.getQuestItemsCount(TOPAZ_PIECE)==0 :
-              htmltext = "30327-07.htm"
-            else:
-              htmltext = "30327-08.htm"
-        elif cond == 2 :
-            if st.getQuestItemsCount(SORIUS_LETTER1) == 0 :
-              st.giveItems(SORIUS_LETTER1,1)
-            st.set("cond","3")
-            htmltext = "30327-09.htm"
-        elif cond in [3, 4, 5] :
-            htmltext = "30327-11.htm"
-        elif cond == 6 :
-            st.takeItems(KLUTO_BOX,-1)
-            isFinished = st.getGlobalQuestVar("1ClassQuestFinished")
-            if isFinished == "" : 
-              if player.getLevel() >= 20 :
-                st.addExpAndSp(320534, 23152)
-              elif player.getLevel() == 19 :
-                st.addExpAndSp(456128, 29850)
-              else:
-                st.addExpAndSp(591724, 33328)
-              st.giveItems(57, 163800)
-            player.sendPacket(SocialAction(player.getObjectId(),3))
-            st.set("cond","0")
-            st.exitQuest(False)
-            st.playSound("ItemSound.quest_finish")
-            st.saveGlobalQuestVar("1ClassQuestFinished","1")
-            if st.getQuestItemsCount(ELVEN_KNIGHT_BROOCH) == 0 :
-              st.giveItems(ELVEN_KNIGHT_BROOCH,1)
-            htmltext = "30327-10.htm"
-   elif npcId == 30317 :
-        if cond == 3 :
-            htmltext = "30317-01.htm"
-        elif  cond == 4 :
-            if st.getQuestItemsCount(EMERALD_PIECE)==0 :
-              htmltext = "30317-03.htm"
-            else:
-              htmltext = "30317-04.htm"
-        elif cond == 5 :
-            st.takeItems(EMERALD_PIECE,-1)
-            st.takeItems(TOPAZ_PIECE,-1)
-            if st.getQuestItemsCount(KLUTO_BOX) == 0 :
-              st.giveItems(KLUTO_BOX,1)
-            st.takeItems(KLUTO_MEMO,-1)
-            st.set("cond","6")
-            htmltext = "30317-05.htm"
-        elif cond == 6 :
-            htmltext = "30317-06.htm"
-   return htmltext
-
- def onKill(self,npc,player,isPet):
-   st = player.getQuestState(qn)
-   if not st : return 
-   if st.getState() != State.STARTED : return 
-   
-   npcId = npc.getId()
-   if npcId != 20782 :
-        if st.getInt("cond")==1 and st.getQuestItemsCount(TOPAZ_PIECE)<20 and self.getRandom(100)<70 :
-            st.giveItems(TOPAZ_PIECE,1)
-            if st.getQuestItemsCount(TOPAZ_PIECE) == 20 :
-              st.playSound("ItemSound.quest_middle")
-              st.set("cond","2")
-            else:
-              st.playSound("ItemSound.quest_itemget")
-   else :
-        if st.getInt("cond")==4 and st.getQuestItemsCount(EMERALD_PIECE)<20 and self.getRandom(100)<50 :
-            st.giveItems(EMERALD_PIECE,1)
-            if st.getQuestItemsCount(EMERALD_PIECE) == 20 :
-              st.playSound("ItemSound.quest_middle")
-              st.set("cond","5")
-            else:
-              st.playSound("ItemSound.quest_itemget")
-   return
-
-QUEST       = Quest(406,qn,"Path of the Elven Knight")
-
-QUEST.addStartNpc(30327)
-
-QUEST.addTalkId(30327)
-
-QUEST.addTalkId(30317)
-QUEST.addTalkId(30327)
-
-QUEST.addKillId(20035)
-QUEST.addKillId(20042)
-QUEST.addKillId(20045)
-QUEST.addKillId(20051)
-QUEST.addKillId(20054)
-QUEST.addKillId(20060)
-QUEST.addKillId(20782)
\ No newline at end of file
diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30317-01.html b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30317-01.html
new file mode 100644
index 0000000000000000000000000000000000000000..854782867f642c2dba9373e1027a2872b764bfbf
--- /dev/null
+++ b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30317-01.html
@@ -0,0 +1,4 @@
+<html><body>Blacksmith Kluto:<br>
+Oh ho, so you want to be an Elven Knight? Of course, I know how to make the brooch. However, nothing in this world is free ... If you want the Elven Knight Brooch, you must first do me a service.<br>
+<a action="bypass -h Quest Q00406_PathOfTheElvenKnight 30317-02.html">Ask about the favor</a>
+</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30317-02.html b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30317-02.html
new file mode 100644
index 0000000000000000000000000000000000000000..c2c4e913349d36c7c9b6a7a0e483cf39477583c2
--- /dev/null
+++ b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30317-02.html
@@ -0,0 +1,4 @@
+<html><body>Blacksmith Kluto:<br>
+East of here, there is a camp of the Ol Mahums. They are indeed ferocious scoundrels. Their trainees come out to the southeast of the Abandoned Camp, and I want you to get rid of them. You need not know the reason.<br>
+There will be about twenty of them. Hmm ... I would have to know whether or not you really killed all twenty. If you bring me <font color="LEVEL">twenty of the jewels that the Ol Mahums carry with them, I will accommodate you</font>. I'll give you this so you do not forget. Now, off you go!
+</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30317-03.html b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30317-03.html
new file mode 100644
index 0000000000000000000000000000000000000000..ec90c145316f67656a3bca61a727545e0ec114e7
--- /dev/null
+++ b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30317-03.html
@@ -0,0 +1,4 @@
+<html><body>Blacksmith Kluto:<br>
+Why have you returned so early? Were you afraid? They are only Ol Mahum Novices... You are quite timid.<br>
+If I may give you a piece of advice, don't go deep into the camp. If the Ol Mahum come upon you in a group, with your skills you'd never be able to deal with them. Do you understand what I'm saying? Well, be off now!
+</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30317-04.htm b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30317-04.html
similarity index 88%
rename from L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30317-04.htm
rename to L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30317-04.html
index 0a064c4fef9d951429a4f38f7057a1e6ed3aefb4..efb3b3d098de053cde397d1661ed839221f5da6e 100644
--- a/L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30317-04.htm
+++ b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30317-04.html
@@ -1,3 +1,3 @@
 <html><body>Blacksmith Kluto:<br>
 Did I not tell you to bring twenty jewels? I cannot accommodate you even if you are only one short.
-</body></html>
+</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30317-05.htm b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30317-05.html
similarity index 68%
rename from L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30317-05.htm
rename to L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30317-05.html
index aea3c5aad37b0fa58873d2fcc63e781d08b8210e..4302da1230202c1d16f9811206e76e820e54c36c 100644
--- a/L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30317-05.htm
+++ b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30317-05.html
@@ -1,5 +1,5 @@
 <html><body>Blacksmith Kluto:<br>
-Amazing! To be frank, I wasn't expecting much out of you. Indeed, Master Sorius knows a good candidate. To tell the truth, bringing back the emeralds was also part of the test. Since Sorius saved my life long ago, I have been assisting him in testing young Elven Fighters. When we have some time, I will tell you how Sorius saved me from the Orcs.<br>
-Give me the topaz pieces and emerald pieces. These jewels will be used as materials to make the brooches for the next youngsters who qualify to become Elven Knights. Your brooch has already been made from the jewels collected by those that took the test before you.<br>
-Now take this box. In it is the completed Elven Knight brooch. Take this to<font color="LEVEL"> Master Sorius</font> and he will conduct the official presentation. You have rightfully earned it.
-</body></html>
+Amazing! To be frank, I wasn't expecting much out of you. Indeed, Master Sorius knows a good candidate. To tell the truth, bringing back the Emeralds was also part of the test. Since Sorius saved my life long ago, I have been assisting him in testing young Elven Fighters. When we have some time, I will tell you how Sorius saved me from the Orcs.<br>
+Give me the Topaz Pieces and Emerald Pieces. These jewels will be used as materials to make the brooches for the next youngsters who qualify to become Elven Knights. Your brooch has already been made from the jewels collected by those that took the test before you.<br>
+Now take this box. In it is the completed Elven Knight Brooch. Take this to <font color="LEVEL">Master Sorius</font> and he will conduct the official presentation. You have rightfully earned it.
+</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30317-06.htm b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30317-06.html
similarity index 89%
rename from L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30317-06.htm
rename to L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30317-06.html
index d4685f4514d2d967e07500c363826845e43beac3..daa3b615a44bec84d38f2ce877826ff6a48e0826 100644
--- a/L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30317-06.htm
+++ b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30317-06.html
@@ -1,3 +1,3 @@
 <html><body>Blacksmith Kluto:<br>
 Have you not gone yet? Aren't you eager to begin your career as an Elven Knight. Get along now to Master Sorius!
-</body></html>
+</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30327-01.htm b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30327-01.htm
similarity index 76%
rename from L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30327-01.htm
rename to L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30327-01.htm
index d061c234d2bb6395eb1ea2265676a9181a852d93..eea7f50f83918f88f2724e9824bb0960cb194b69 100644
--- a/L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30327-01.htm
+++ b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30327-01.htm
@@ -1,4 +1,4 @@
 <html><body>Master Sorius:<br>
 Greetings, child in search of the training of the sword. When I look at the new candidates like yourself that seek me, I am sure that the long tradition of our Elven race is being continued.<br>
-<a action="bypass -h Quest 406_PathToElvenKnight 30327-05.htm">Say you want to be an Elven Knight</a>
-</body></html>
+<a action="bypass -h Quest Q00406_PathOfTheElvenKnight ACCEPT">Say you want to be an Elven Knight</a>
+</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30327-02.htm b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30327-02.htm
similarity index 88%
rename from L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30327-02.htm
rename to L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30327-02.htm
index b49e9cead564d4e58a9e9109681754db5222cc67..dfa0f89c89308c5fdc58d3f511d787e81c0e365b 100644
--- a/L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30327-02.htm
+++ b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30327-02.htm
@@ -1,3 +1,3 @@
 <html><body>Sorius:<br>
 Haven't you already chosen the path that you must take? Train yourself more before aspiring to a higher level.
-</body></html>
+</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30327-02a.htm b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30327-02a.htm
similarity index 90%
rename from L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30327-02a.htm
rename to L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30327-02a.htm
index 08e58991a9482a077e0ebbf1c1963f2cab9c4cae..7d3d1e2653a3efab7f6e07e5326551f271f38b7e 100644
--- a/L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30327-02a.htm
+++ b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30327-02a.htm
@@ -1,3 +1,3 @@
 <html><body>Sorius:<br>
 You are already walking the path of an Elven Knight. Train yourself more before proceeding to a higher level. May the starlight guide you.
-</body></html>
+</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30327-03.htm b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30327-03.htm
new file mode 100644
index 0000000000000000000000000000000000000000..71158df07b5172db0fbf669c5ce5f63fa1d449a0
--- /dev/null
+++ b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30327-03.htm
@@ -0,0 +1,4 @@
+<html><body>Master Sorius:<br>
+Ah, it seems that you are still inexperienced. Just from watching your footwork and movements, I can tell that you are not ready to learn the skills I teach. Be patient and keep training. I see in your eyes that you have the passion and conviction to succeed. I will look forward to training you when you are truly ready!<br>
+(Only characters level 18 and above may undertake this quest.)
+</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30327-04.htm b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30327-04.htm
new file mode 100644
index 0000000000000000000000000000000000000000..e1c6a780617bb79800c907b876382b93662046cd
--- /dev/null
+++ b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30327-04.htm
@@ -0,0 +1,3 @@
+<html><body>Master Sorius:<br>
+I see you have the <font color="LEVEL">Elven Knight Brooch</font>. Take the brooch and go to <font color="LEVEL">Grand Master Rains</font>. Then he will change your profession to Elven Knight.
+</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30327-05.htm b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30327-05.htm
similarity index 84%
rename from L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30327-05.htm
rename to L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30327-05.htm
index 53086c22d3a9d5dcd24645b6063a6136d8e2079b..97417ccc106435b23821feab44b218833b1c5ccb 100644
--- a/L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30327-05.htm
+++ b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30327-05.htm
@@ -1,5 +1,5 @@
 <html><body>Master Sorius:<br>
 Elven Knights choose the path of the sword over archery, both of which were developed by our race for thousands of years. These days, many Elven Knights enter the Human world to practice the will of Einhasad and Eva, even though they were originally created to protect the Mother Trees from invaders.<br>
 We must test your skills to see if you have what it takes to become an Elven Knight. This is a test to judge your skills, but I am sure one of your level will pass with no particular difficulties. What do you say? Will you assume the challenge of the test?<br>
-<a action="bypass -h Quest 406_PathToElvenKnight 30327-06.htm">Challenge the test</a>
-</body></html>
+<a action="bypass -h Quest Q00406_PathOfTheElvenKnight 30327-06.htm">Challenge the test</a>
+</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30327-06.htm b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30327-06.htm
similarity index 79%
rename from L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30327-06.htm
rename to L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30327-06.htm
index f775b93628fda787235b325a55f25fd3ed41429f..ea8a5f178257025ff7dce2602dbe6f03c46ab71f 100644
--- a/L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30327-06.htm
+++ b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30327-06.htm
@@ -1,5 +1,5 @@
 <html><body>Master Sorius:<br>
-There is a place called the<font color="LEVEL"> Ruins of Agony</font> in the war-devastated area at the northern part of Gludio. Cruel and violent undead skeletons and the spartoi are disturbing and harming innocent people who travel near there. Elven Knights follow the teachings of Einhasad and Eva. There is no better place than the Ruins of Agony where an Elven Knight can perform his or her duty. If you don't know how to go to the Ruins of Agony, ask Guard Babenco.<br>
-Please go to the Ruins of Agony and hunt<font color="LEVEL"> skeletons and spartoi</font>. If you defeat the undead, you will be able to get some<font color="LEVEL"> topaz pieces</font>. You must bring back twenty of these jewels. Also, you must be extra careful because those undead can help each other.<br>
+There is a place called the <font color="LEVEL">Ruins of Agony</font> in the war-devastated area at the northern part of Gludio. Cruel and violent undead skeletons and the spartoi are disturbing and harming innocent people who travel near there. Elven Knights follow the teachings of Einhasad and Eva. There is no better place than the Ruins of Agony where an Elven Knight can perform his or her duty. If you don't know how to go to the Ruins of Agony, ask Guard Babenco.<br>
+Please go to the Ruins of Agony and hunt <font color="LEVEL">skeletons and spartoi</font>. If you defeat the undead, you will be able to get some <font color="LEVEL">Topaz Pieces</font>. You must bring back twenty of these jewels. Also, you must be extra careful because those undead can help each other.<br>
 This is your first test. Now, it's time to test your talent. I will pray for you to distinguish yourself in war.
 </body></html>
\ No newline at end of file
diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30327-07.htm b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30327-07.html
similarity index 100%
rename from L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30327-07.htm
rename to L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30327-07.html
diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30327-08.html b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30327-08.html
new file mode 100644
index 0000000000000000000000000000000000000000..4dc927112230b382a0d349e7f7c7da8a46fd57b5
--- /dev/null
+++ b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30327-08.html
@@ -0,0 +1,3 @@
+<html><body>Master Sorius:<br>
+It is still not enough. You must have <font color="LEVEL">20 Topaz Pieces</font>. May the divine blessing of Einhasad and Eva be with you.
+</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30327-09.html b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30327-09.html
new file mode 100644
index 0000000000000000000000000000000000000000..346fc42c99b820750e6e78186efe50c6ddfbb51a
--- /dev/null
+++ b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30327-09.html
@@ -0,0 +1,4 @@
+<html><body>Master Sorius:<br>
+Congratulations. You safely completed the test. The topaz you brought back will be used as an ingredient for the "Elven Knight Brooch.&quot, which will be proof of your skill, enough that you can then present yourself to a grand master.<br>
+But the "Elven Knight Brooch" cannot be completed with just the topaz fragment. Take this letter and go see <font color="LEVEL">Blacksmith Kluto in Gludin Castle Town.</font> He will tell you how to make the "Elven Knight Brooch" with these jewels. If you don't know the way to Gludin Castle Town, go ask Guard Praga.<br>
+</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30327-10.html b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30327-10.html
new file mode 100644
index 0000000000000000000000000000000000000000..fb3381f12c3a0d43cf5fe301b37a43c37a172620
--- /dev/null
+++ b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30327-10.html
@@ -0,0 +1,4 @@
+<html><body>Master Sorius:<br>
+I see you have safely passed Kluto's test. Congratulations! You have proven that you have the courage to become an Elven Knight. This brooch is made of materials collected by other Elves who have gone through this same test. Another brilliant tradition of the Elven race is passed on to future generations!<br>
+If you wish to change your profession to Elven Knight, give this brooch to <font color="LEVEL">Grand Master Rains</font>. Until we meet again, may the protection of Eva be with you!
+</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30327-11.htm b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30327-11.html
similarity index 90%
rename from L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30327-11.htm
rename to L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30327-11.html
index f252d717998ec704dc5bb87120eca33868f7edd8..4693473801056ac25c53fd51355a5ff1f7c3337e 100644
--- a/L2J_DataPack_BETA/dist/game/data/scripts/quests/406_PathToElvenKnight/30327-11.htm
+++ b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/30327-11.html
@@ -1,3 +1,3 @@
 <html><body>Master Sorius:<br>
 You haven't found Kluto yet? You can meet Kluto at the blacksmith's shop in Gludin. If you don't know how to get to Gludin, ask Guard Praga.
-</body></html>
+</body></html>
\ No newline at end of file
diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/Q00406_PathOfTheElvenKnight.java b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/Q00406_PathOfTheElvenKnight.java
new file mode 100644
index 0000000000000000000000000000000000000000..1b9d097198e7b4c524f3fc045fbaddc84b685c69
--- /dev/null
+++ b/L2J_DataPack_BETA/dist/game/data/scripts/quests/Q00406_PathOfTheElvenKnight/Q00406_PathOfTheElvenKnight.java
@@ -0,0 +1,277 @@
+/*
+ * Copyright (C) 2004-2014 L2J DataPack
+ * 
+ * This file is part of L2J DataPack.
+ * 
+ * L2J DataPack is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ * 
+ * L2J DataPack is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ * 
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+package quests.Q00406_PathOfTheElvenKnight;
+
+import java.util.HashMap;
+import java.util.Map;
+
+import com.l2jserver.gameserver.enums.QuestSound;
+import com.l2jserver.gameserver.model.actor.L2Npc;
+import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
+import com.l2jserver.gameserver.model.base.ClassId;
+import com.l2jserver.gameserver.model.holders.ItemChanceHolder;
+import com.l2jserver.gameserver.model.quest.Quest;
+import com.l2jserver.gameserver.model.quest.QuestState;
+import com.l2jserver.gameserver.network.serverpackets.SocialAction;
+import com.l2jserver.gameserver.util.Util;
+
+/**
+ * Path Of The Elven Knight (406)
+ * @author ivantotov
+ */
+public final class Q00406_PathOfTheElvenKnight extends Quest
+{
+	// NPCs
+	private static final int BLACKSMITH_KLUTO = 30317;
+	private static final int MASTER_SORIUS = 30327;
+	// Items
+	private static final int SORIUS_LETTER = 1202;
+	private static final int KLUTO_BOX = 1203;
+	private static final int TOPAZ_PIECE = 1205;
+	private static final int EMERALD_PIECE = 1206;
+	private static final int KLUTO_MEMO = 1276;
+	// Reward
+	private static final int ELVEN_KNIGHT_BROOCH = 1204;
+	// Misc
+	private static final int MIN_LEVEL = 18;
+	// Mobs
+	private static final int OL_MAHUM_NOVICE = 20782;
+	private static final Map<Integer, ItemChanceHolder> MONSTER_DROPS = new HashMap<>();
+	static
+	{
+		MONSTER_DROPS.put(20035, new ItemChanceHolder(TOPAZ_PIECE, 70)); // Tracker Skeleton
+		MONSTER_DROPS.put(20042, new ItemChanceHolder(TOPAZ_PIECE, 70)); // Tracker Skeleton Leader
+		MONSTER_DROPS.put(20045, new ItemChanceHolder(TOPAZ_PIECE, 70)); // Skeleton Scout
+		MONSTER_DROPS.put(20051, new ItemChanceHolder(TOPAZ_PIECE, 70)); // Skeleton Bowman
+		MONSTER_DROPS.put(20054, new ItemChanceHolder(TOPAZ_PIECE, 70)); // Ruin Spartoi
+		MONSTER_DROPS.put(20060, new ItemChanceHolder(TOPAZ_PIECE, 70)); // Salamander Noble
+		MONSTER_DROPS.put(OL_MAHUM_NOVICE, new ItemChanceHolder(EMERALD_PIECE, 50)); // Ol Mahum Novice
+	}
+	
+	public Q00406_PathOfTheElvenKnight()
+	{
+		super(406, Q00406_PathOfTheElvenKnight.class.getSimpleName(), "Path Of The Elven Knight");
+		addStartNpc(MASTER_SORIUS);
+		addTalkId(MASTER_SORIUS, BLACKSMITH_KLUTO);
+		addKillId(MONSTER_DROPS.keySet());
+		registerQuestItems(SORIUS_LETTER, KLUTO_BOX, TOPAZ_PIECE, EMERALD_PIECE, KLUTO_MEMO);
+	}
+	
+	@Override
+	public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
+	{
+		final QuestState qs = getQuestState(player, false);
+		if (qs == null)
+		{
+			return null;
+		}
+		
+		String htmltext = null;
+		switch (event)
+		{
+			case "ACCEPT":
+			{
+				if (player.getClassId() != ClassId.elvenFighter)
+				{
+					if (player.getClassId() == ClassId.elvenKnight)
+					{
+						htmltext = "30327-02a.htm";
+					}
+					else
+					{
+						htmltext = "30327-02.htm";
+					}
+				}
+				else if (player.getLevel() < MIN_LEVEL)
+				{
+					htmltext = "30327-03.htm";
+				}
+				else if (hasQuestItems(player, ELVEN_KNIGHT_BROOCH))
+				{
+					htmltext = "30327-04.htm";
+				}
+				else
+				{
+					htmltext = "30327-05.htm";
+				}
+				break;
+			}
+			case "30327-06.htm":
+			{
+				qs.startQuest();
+				htmltext = event;
+				break;
+			}
+			case "30317-02.html":
+			{
+				takeItems(player, SORIUS_LETTER, 1);
+				if (!hasQuestItems(player, KLUTO_MEMO))
+				{
+					giveItems(player, KLUTO_MEMO, 1);
+				}
+				qs.setCond(4, true);
+				htmltext = event;
+				break;
+			}
+		}
+		return htmltext;
+	}
+	
+	@Override
+	public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
+	{
+		final QuestState qs = killer.getQuestState(getName());
+		final ItemChanceHolder reward = MONSTER_DROPS.get(npc.getId());
+		int requiredItemId = KLUTO_BOX;
+		int cond = 2;
+		boolean check = !hasQuestItems(killer, requiredItemId);
+		if (npc.getId() == OL_MAHUM_NOVICE)
+		{
+			requiredItemId = KLUTO_MEMO;
+			cond = 5;
+			check = hasQuestItems(killer, requiredItemId);
+		}
+		
+		if ((qs != null) && qs.isStarted() && Util.checkIfInRange(1500, npc, killer, false))
+		{
+			if (check && (getQuestItemsCount(killer, reward.getId()) < 20) && (getRandom(100) < reward.getChance()))
+			{
+				giveItems(killer, reward);
+				if (getQuestItemsCount(killer, reward.getId()) == 20)
+				{
+					qs.setCond(cond, true);
+				}
+				else
+				{
+					playSound(killer, QuestSound.ITEMSOUND_QUEST_ITEMGET);
+				}
+			}
+		}
+		return super.onKill(npc, killer, isSummon);
+	}
+	
+	@Override
+	public String onTalk(L2Npc npc, L2PcInstance player)
+	{
+		final QuestState qs = getQuestState(player, true);
+		String htmltext = getNoQuestMsg(player);
+		if (qs.isCreated() || qs.isCompleted())
+		{
+			if (npc.getId() == MASTER_SORIUS)
+			{
+				htmltext = "30327-01.htm";
+			}
+		}
+		else if (qs.isStarted())
+		{
+			switch (npc.getId())
+			{
+				case MASTER_SORIUS:
+				{
+					if (!hasQuestItems(player, KLUTO_BOX))
+					{
+						if (!hasQuestItems(player, TOPAZ_PIECE))
+						{
+							htmltext = "30327-07.html";
+						}
+						else if (hasQuestItems(player, TOPAZ_PIECE) && (getQuestItemsCount(player, TOPAZ_PIECE) < 20))
+						{
+							htmltext = "30327-08.html";
+						}
+						else if (!hasAtLeastOneQuestItem(player, KLUTO_MEMO, SORIUS_LETTER) && (getQuestItemsCount(player, TOPAZ_PIECE) >= 20))
+						{
+							if (!hasQuestItems(player, SORIUS_LETTER))
+							{
+								giveItems(player, SORIUS_LETTER, 1);
+							}
+							qs.setCond(3, true);
+							htmltext = "30327-09.html";
+						}
+						else if ((getQuestItemsCount(player, TOPAZ_PIECE) >= 20) && hasAtLeastOneQuestItem(player, SORIUS_LETTER, KLUTO_MEMO))
+						{
+							htmltext = "30327-11.html";
+						}
+					}
+					else
+					{
+						giveAdena(player, 163800, true);
+						if (!hasQuestItems(player, ELVEN_KNIGHT_BROOCH))
+						{
+							giveItems(player, ELVEN_KNIGHT_BROOCH, 1);
+						}
+						final int level = player.getLevel();
+						if (level >= 20)
+						{
+							addExpAndSp(player, 320534, 23152);
+						}
+						else if (level == 19)
+						{
+							addExpAndSp(player, 456128, 29850);
+						}
+						else
+						{
+							addExpAndSp(player, 591724, 33328);
+						}
+						qs.exitQuest(false, true);
+						player.sendPacket(new SocialAction(player.getObjectId(), 3));
+						qs.saveGlobalQuestVar("1ClassQuestFinished", "1");
+						htmltext = "30327-10.html";
+					}
+					break;
+				}
+				case BLACKSMITH_KLUTO:
+				{
+					if (!hasQuestItems(player, KLUTO_BOX))
+					{
+						if (hasQuestItems(player, SORIUS_LETTER) && (getQuestItemsCount(player, TOPAZ_PIECE) >= 20))
+						{
+							htmltext = "30317-01.html";
+						}
+						else if (!hasQuestItems(player, EMERALD_PIECE) && hasQuestItems(player, KLUTO_MEMO) && (getQuestItemsCount(player, TOPAZ_PIECE) >= 20))
+						{
+							htmltext = "30317-03.html";
+						}
+						else if (hasQuestItems(player, KLUTO_MEMO, EMERALD_PIECE) && (getQuestItemsCount(player, TOPAZ_PIECE) >= 20) && (getQuestItemsCount(player, EMERALD_PIECE) < 20))
+						{
+							htmltext = "30317-04.html";
+						}
+						else if (hasQuestItems(player, KLUTO_MEMO) && (getQuestItemsCount(player, TOPAZ_PIECE) >= 20) && (getQuestItemsCount(player, EMERALD_PIECE) >= 20))
+						{
+							if (!hasQuestItems(player, KLUTO_BOX))
+							{
+								giveItems(player, KLUTO_BOX, 1);
+							}
+							takeItems(player, TOPAZ_PIECE, -1);
+							takeItems(player, EMERALD_PIECE, -1);
+							takeItems(player, KLUTO_MEMO, 1);
+							qs.setCond(6, true);
+							htmltext = "30317-05.html";
+						}
+					}
+					else if (hasQuestItems(player, KLUTO_BOX))
+					{
+						htmltext = "30317-06.html";
+					}
+					break;
+				}
+			}
+		}
+		return htmltext;
+	}
+}
\ No newline at end of file
diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/quests/QuestMasterHandler.java b/L2J_DataPack_BETA/dist/game/data/scripts/quests/QuestMasterHandler.java
index a397d5263e1f8510b28d64753e08dae0245db077..fcf5041181842b9df18f3c1d6bb507b549bafea8 100644
--- a/L2J_DataPack_BETA/dist/game/data/scripts/quests/QuestMasterHandler.java
+++ b/L2J_DataPack_BETA/dist/game/data/scripts/quests/QuestMasterHandler.java
@@ -259,6 +259,7 @@ import quests.Q00402_PathOfTheHumanKnight.Q00402_PathOfTheHumanKnight;
 import quests.Q00403_PathOfTheRogue.Q00403_PathOfTheRogue;
 import quests.Q00404_PathOfTheHumanWizard.Q00404_PathOfTheHumanWizard;
 import quests.Q00405_PathOfTheCleric.Q00405_PathOfTheCleric;
+import quests.Q00406_PathOfTheElvenKnight.Q00406_PathOfTheElvenKnight;
 import quests.Q00407_PathOfTheElvenScout.Q00407_PathOfTheElvenScout;
 import quests.Q00416_PathOfTheOrcShaman.Q00416_PathOfTheOrcShaman;
 import quests.Q00420_LittleWing.Q00420_LittleWing;
@@ -635,6 +636,7 @@ public class QuestMasterHandler
 		Q00403_PathOfTheRogue.class,
 		Q00404_PathOfTheHumanWizard.class,
 		Q00405_PathOfTheCleric.class,
+		Q00406_PathOfTheElvenKnight.class,
 		Q00407_PathOfTheElvenScout.class,
 		Q00416_PathOfTheOrcShaman.class,
 		Q00420_LittleWing.class,
diff --git a/L2J_DataPack_BETA/dist/sql/game/updates/20140821update.sql b/L2J_DataPack_BETA/dist/sql/game/updates/20140821update.sql
new file mode 100644
index 0000000000000000000000000000000000000000..8230bb001b9a89d626975e7d01b66b618ead1c74
--- /dev/null
+++ b/L2J_DataPack_BETA/dist/sql/game/updates/20140821update.sql
@@ -0,0 +1 @@
+UPDATE character_quests SET name='406_PathToElvenKnight' WHERE name='Q00406_PathOfTheElvenKnight';
\ No newline at end of file