From 1eeddad802c57c4026d4e592f2a9a0a50e639aaf Mon Sep 17 00:00:00 2001
From: Zealar <zealar@mail.bg>
Date: Sat, 19 Dec 2015 09:31:21 +0200
Subject: [PATCH] Fix support for DispelBySlotProbability to use levels

Fix #272
---
 .../handlers/effecthandlers/DispelBySlotProbability.java        | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dist/game/data/scripts/handlers/effecthandlers/DispelBySlotProbability.java b/dist/game/data/scripts/handlers/effecthandlers/DispelBySlotProbability.java
index 882b36ac15..5b45090a4e 100644
--- a/dist/game/data/scripts/handlers/effecthandlers/DispelBySlotProbability.java
+++ b/dist/game/data/scripts/handlers/effecthandlers/DispelBySlotProbability.java
@@ -55,7 +55,7 @@ public final class DispelBySlotProbability extends AbstractEffect
 			for (String ngtStack : _dispel.split(";"))
 			{
 				String[] ngt = ngtStack.split(",");
-				_dispelAbnormals.put(AbnormalType.getAbnormalType(ngt[0]), Short.MAX_VALUE);
+				_dispelAbnormals.put(AbnormalType.getAbnormalType(ngt[0]), (ngt.length > 1) ? Short.parseShort(ngt[1]) : Short.MAX_VALUE);
 			}
 		}
 		else
-- 
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