From 180c135ae353a1879d47945b04982cabca359f26 Mon Sep 17 00:00:00 2001
From: Zoey76 <zoey_76@msn.com>
Date: Sat, 25 Jan 2014 16:40:45 +0000
Subject: [PATCH] BETA: Datapack part for [L6366]: 	* Implemented
 `SummonPc` AI. 	* Removed custom skill handler `GetPlayer`. 	*
 Implemented skill Summon PC (4161) retail like. 		* It's just
 visual skill, used by multiple AIs.

---
 L2J_DataPack_BETA/dist/game/data/scripts.cfg  |   1 +
 .../scripts/ai/group_template/SummonPc.java   | 105 ++++++++++++++++++
 .../scripts/ai/individual/Venom/Venom.java    |   8 +-
 .../data/scripts/handlers/MasterHandler.java  |   2 -
 .../admincommandhandlers/AdminBuffs.java      |   4 +-
 .../handlers/skillhandlers/GetPlayer.java     |  68 ------------
 .../game/data/stats/skills/04100-04199.xml    |   3 +-
 L2J_DataPack_BETA/dist/sql/game/npcskills.sql |   2 -
 8 files changed, 113 insertions(+), 80 deletions(-)
 create mode 100644 L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/SummonPc.java
 delete mode 100644 L2J_DataPack_BETA/dist/game/data/scripts/handlers/skillhandlers/GetPlayer.java

diff --git a/L2J_DataPack_BETA/dist/game/data/scripts.cfg b/L2J_DataPack_BETA/dist/game/data/scripts.cfg
index 7797abd817..4936d5ebb8 100644
--- a/L2J_DataPack_BETA/dist/game/data/scripts.cfg
+++ b/L2J_DataPack_BETA/dist/game/data/scripts.cfg
@@ -120,6 +120,7 @@ ai/group_template/Slaves.java
 ai/group_template/StakatoNest.java
 ai/group_template/StarStones.java
 ai/group_template/SummonMinions.java
+ai/group_template/SummonPc.java
 ai/group_template/TurekOrcs.java
 ai/group_template/VarkaKetra.java
 ai/group_template/WarriorFishingBlock.java
diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/SummonPc.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/SummonPc.java
new file mode 100644
index 0000000000..c08879ebd0
--- /dev/null
+++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/group_template/SummonPc.java
@@ -0,0 +1,105 @@
+/*
+ * Copyright (C) 2004-2014 L2J DataPack
+ * 
+ * This file is part of L2J DataPack.
+ * 
+ * L2J DataPack is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ * 
+ * L2J DataPack is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * General Public License for more details.
+ * 
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+package ai.group_template;
+
+import ai.npc.AbstractNpcAI;
+
+import com.l2jserver.gameserver.model.actor.L2Attackable;
+import com.l2jserver.gameserver.model.actor.L2Npc;
+import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
+import com.l2jserver.gameserver.model.holders.SkillHolder;
+import com.l2jserver.gameserver.model.skills.L2Skill;
+
+/**
+ * Summon Pc AI.<br>
+ * Summon the player to the NPC on attack.
+ * @author Zoey76
+ */
+public final class SummonPc extends AbstractNpcAI
+{
+	// NPCs
+	private static final int PORTA = 20213;
+	private static final int PERUM = 20221;
+	// Skill
+	private static final SkillHolder SUMMON_PC = new SkillHolder(4161, 1);
+	
+	private SummonPc()
+	{
+		super(SummonPc.class.getSimpleName(), "ai/group_template");
+		addAttackId(PORTA, PERUM);
+		addSpellFinishedId(PORTA, PERUM);
+	}
+	
+	@Override
+	public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon)
+	{
+		final int chance = getRandom(100);
+		final boolean attacked = npc.getVariables().getBoolean("attacked", false);
+		if ((npc.calculateDistance(attacker, true, false) > 300) && !attacked)
+		{
+			if (chance < 50)
+			{
+				if ((SUMMON_PC.getSkill().getMpConsume() < npc.getCurrentMp()) && (SUMMON_PC.getSkill().getHpConsume() < npc.getCurrentHp()) && !npc.isSkillDisabled(SUMMON_PC.getSkill()))
+				{
+					npc.setTarget(attacker);
+					npc.doCast(SUMMON_PC.getSkill());
+				}
+				if ((SUMMON_PC.getSkill().getMpConsume() < npc.getCurrentMp()) && (SUMMON_PC.getSkill().getHpConsume() < npc.getCurrentHp()) && !npc.isSkillDisabled(SUMMON_PC.getSkill()))
+				{
+					npc.setTarget(attacker);
+					npc.doCast(SUMMON_PC.getSkill());
+					npc.getVariables().set("attacked", true);
+				}
+			}
+		}
+		else if ((npc.calculateDistance(attacker, true, false) > 100) && !attacked)
+		{
+			final L2Attackable monster = (L2Attackable) npc;
+			if (monster.getMostHated() != null)
+			{
+				if (((monster.getMostHated() == attacker) && (chance < 50)) || (chance < 10))
+				{
+					if ((SUMMON_PC.getSkill().getMpConsume() < npc.getCurrentMp()) && (SUMMON_PC.getSkill().getHpConsume() < npc.getCurrentHp()) && !npc.isSkillDisabled(SUMMON_PC.getSkill()))
+					{
+						npc.setTarget(attacker);
+						npc.doCast(SUMMON_PC.getSkill());
+						npc.getVariables().set("attacked", true);
+					}
+				}
+			}
+		}
+		return super.onAttack(npc, attacker, damage, isSummon);
+	}
+	
+	@Override
+	public String onSpellFinished(L2Npc npc, L2PcInstance player, L2Skill skill)
+	{
+		if ((skill.getId() == SUMMON_PC.getSkillId()) && !npc.isDead() && npc.getVariables().getBoolean("attacked", false))
+		{
+			player.teleToLocation(npc);
+			npc.getVariables().set("attacked", false);
+		}
+		return super.onSpellFinished(npc, player, skill);
+	}
+	
+	public static void main(String[] args)
+	{
+		new SummonPc();
+	}
+}
diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Venom/Venom.java b/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Venom/Venom.java
index 8f8c24a576..e9aa77b47c 100644
--- a/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Venom/Venom.java
+++ b/L2J_DataPack_BETA/dist/game/data/scripts/ai/individual/Venom/Venom.java
@@ -115,8 +115,8 @@ public final class Venom extends AbstractNpcAI
 		_massymore = SpawnTable.getInstance().getFirstSpawn(DUNGEON_KEEPER).getLastSpawn();
 		_venom = SpawnTable.getInstance().getFirstSpawn(VENOM).getLastSpawn();
 		_loc = _venom.getLocation();
-		_venom.disableSkill(VENOM_TELEPORT.getSkill(), 0);
-		_venom.disableSkill(RANGE_TELEPORT.getSkill(), 0);
+		_venom.disableSkill(VENOM_TELEPORT.getSkill(), -1);
+		_venom.disableSkill(RANGE_TELEPORT.getSkill(), -1);
 		_venom.doRevive();
 		((L2Attackable) _venom).setCanReturnToSpawnPoint(false);
 		if (checkStatus() == DEAD)
@@ -234,8 +234,8 @@ public final class Venom extends AbstractNpcAI
 					if ((_venom != null) && !_venom.isDead())
 					{
 						changeLocation(MoveTo.PRISON);
-						_venom.disableSkill(VENOM_TELEPORT.getSkill(), 0);
-						_venom.disableSkill(RANGE_TELEPORT.getSkill(), 0);
+						_venom.disableSkill(VENOM_TELEPORT.getSkill(), -1);
+						_venom.disableSkill(RANGE_TELEPORT.getSkill(), -1);
 					}
 					updateStatus(ALIVE);
 					cancelQuestTimer("tower_check", _venom, null);
diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/MasterHandler.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/MasterHandler.java
index 2b91127e04..53b331fb1f 100644
--- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/MasterHandler.java
+++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/MasterHandler.java
@@ -210,7 +210,6 @@ import handlers.skillhandlers.Detection;
 import handlers.skillhandlers.Dummy;
 import handlers.skillhandlers.Fishing;
 import handlers.skillhandlers.FishingSkill;
-import handlers.skillhandlers.GetPlayer;
 import handlers.skillhandlers.NornilsPower;
 import handlers.skillhandlers.Sow;
 import handlers.skillhandlers.TakeFort;
@@ -503,7 +502,6 @@ public class MasterHandler
 			Dummy.class,
 			Fishing.class,
 			FishingSkill.class,
-			GetPlayer.class,
 			NornilsPower.class,
 			Sow.class,
 			TakeFort.class,
diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/admincommandhandlers/AdminBuffs.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/admincommandhandlers/AdminBuffs.java
index c1de7b011e..63c44eb65d 100644
--- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/admincommandhandlers/AdminBuffs.java
+++ b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/admincommandhandlers/AdminBuffs.java
@@ -191,8 +191,8 @@ public class AdminBuffs implements IAdminCommandHandler
 			
 			try
 			{
-				player.getSkillReuseTimeStamps().clear();
-				player.getDisabledSkills().clear();
+				player.resetTimeStamps();
+				player.resetDisabledSkills();
 				player.sendPacket(new SkillCoolTime(player));
 				activeChar.sendMessage("Skill reuse was removed from " + player.getName() + ".");
 				return true;
diff --git a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/skillhandlers/GetPlayer.java b/L2J_DataPack_BETA/dist/game/data/scripts/handlers/skillhandlers/GetPlayer.java
deleted file mode 100644
index 78f0bc394a..0000000000
--- a/L2J_DataPack_BETA/dist/game/data/scripts/handlers/skillhandlers/GetPlayer.java
+++ /dev/null
@@ -1,68 +0,0 @@
-/*
- * Copyright (C) 2004-2014 L2J DataPack
- * 
- * This file is part of L2J DataPack.
- * 
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- * 
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- * 
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-package handlers.skillhandlers;
-
-import com.l2jserver.gameserver.handler.ISkillHandler;
-import com.l2jserver.gameserver.model.L2Object;
-import com.l2jserver.gameserver.model.actor.L2Character;
-import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
-import com.l2jserver.gameserver.model.skills.L2Skill;
-import com.l2jserver.gameserver.model.skills.L2SkillType;
-import com.l2jserver.gameserver.network.serverpackets.ValidateLocation;
-import com.l2jserver.util.Rnd;
-
-/**
- * Mobs can teleport players to them
- */
-public class GetPlayer implements ISkillHandler
-{
-	private static final L2SkillType[] SKILL_IDS =
-	{
-		L2SkillType.GET_PLAYER
-	};
-	
-	@Override
-	public void useSkill(L2Character activeChar, L2Skill skill, L2Object[] targets)
-	{
-		if (activeChar.isAlikeDead())
-		{
-			return;
-		}
-		for (L2Object target : targets)
-		{
-			if (target.isPlayer())
-			{
-				L2PcInstance trg = target.getActingPlayer();
-				if (trg.isAlikeDead())
-				{
-					continue;
-				}
-				// trg.teleToLocation(activeChar.getX(), activeChar.getY(), activeChar.getZ(), true);
-				trg.setXYZ(activeChar.getX() + Rnd.get(-10, 10), activeChar.getY() + Rnd.get(-10, 10), activeChar.getZ());
-				trg.sendPacket(new ValidateLocation(trg));
-			}
-		}
-	}
-	
-	@Override
-	public L2SkillType[] getSkillIds()
-	{
-		return SKILL_IDS;
-	}
-}
diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/04100-04199.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/04100-04199.xml
index 0c5863897b..f34e4a3554 100644
--- a/L2J_DataPack_BETA/dist/game/data/stats/skills/04100-04199.xml
+++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/04100-04199.xml
@@ -1284,7 +1284,7 @@
 		</for>
 	</skill>
 	<skill id="4161" levels="1" name="Summon PC">
-		<!-- Freya retail confirmed -->
+		<!-- Confirmed CT2.5 -->
 		<!-- Teleports player to mob (Porta/Perum skill) -->
 		<set name="castRange" val="600" />
 		<set name="effectPoint" val="-100" />
@@ -1292,7 +1292,6 @@
 		<set name="hitTime" val="2000" />
 		<set name="magicLvl" val="1" />
 		<set name="operateType" val="A1" />
-		<set name="skillType" val="GET_PLAYER" />
 		<set name="targetType" val="ONE" />
 	</skill>
 	<skill id="4162" levels="3" name="Decrease P. Atk.">
diff --git a/L2J_DataPack_BETA/dist/sql/game/npcskills.sql b/L2J_DataPack_BETA/dist/sql/game/npcskills.sql
index d95d567959..8957c420f4 100644
--- a/L2J_DataPack_BETA/dist/sql/game/npcskills.sql
+++ b/L2J_DataPack_BETA/dist/sql/game/npcskills.sql
@@ -30351,7 +30351,6 @@ INSERT INTO `npcskills` VALUES
 -- Porta
 (20213, 4071, 1), -- Resist Archery
 (20213, 4073, 4), -- Shock
-(20213, 4161, 1), -- Summon PC
 (20213, 4274, 1), -- Blunt Attack Weak Point
 (20213, 4408, 11), -- HP Modifiers
 (20213, 4409, 1), -- MP Modifiers
@@ -30466,7 +30465,6 @@ INSERT INTO `npcskills` VALUES
 -- Perum
 (20221, 4071, 1), -- Resist Archery
 (20221, 4073, 4), -- Shock
-(20221, 4161, 1), -- Summon PC
 (20221, 4274, 1), -- Blunt Attack Weak Point
 (20221, 4408, 11), -- HP Modifiers
 (20221, 4409, 1), -- MP Modifiers
-- 
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