diff --git a/L2J_DataPack_BETA/dist/game/data/stats/items/17200-17299.xml b/L2J_DataPack_BETA/dist/game/data/stats/items/17200-17299.xml
index 66b4bedf05d67fc65ec1df7bcb0f5f9e0275b717..d01d9f3bdf354320074c0d8bec6ddcf9b97fc3de 100644
--- a/L2J_DataPack_BETA/dist/game/data/stats/items/17200-17299.xml
+++ b/L2J_DataPack_BETA/dist/game/data/stats/items/17200-17299.xml
@@ -511,9 +511,16 @@
 	<item id="17268" type="EtcItem" name="Antharas Blood Crystal">
 		<!-- Description: Using the power held within the blood of Antharas, this crystal can revive and fully restore EXP of all dead characters in the Command Channel. Can only be used while inside the Lair of Antharas. Reuse time is 1 hour. -->
 		<set name="icon" val="icon.etc_fire_crystal_1_i00" />
+		<set name="default_action" val="skill_reduce" />
 		<set name="material" val="liquid" />
 		<set name="weight" val="5" />
 		<set name="is_stackable" val="true" />
+		<set name="is_oly_restricted" val="true" /> 
+		<set name="handler" val="ItemSkills" />
+		<set name="item_skill" val="9179-1" />
+		<cond msgId="113" addName="1"> 
+			<player insideZoneId="70050" /> 
+		</cond> 
 	</item>
 	<item id="17269" type="Armor" name="Agathion Seal Bracelet - Antharas">
 		<!-- Description: Bracelet that summons a cute Antharas Agathion. Cannot be exchanged or dropped. -->
diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/09100-09199.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/09100-09199.xml
index 18689b0ed1d2fa551b1bede716e1711e23b5c676..e064e4d81f1b30ea7841a637804b38087e0f532e 100644
--- a/L2J_DataPack_BETA/dist/game/data/stats/skills/09100-09199.xml
+++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/09100-09199.xml
@@ -1154,12 +1154,23 @@
 		<set name="targetType" val="NONE" />
 	</skill>
 	<skill id="9179" levels="1" name="Antharas's Blood Crystal">
-		<!-- none -->
+		<!-- High Five Skill -->
 		<set name="affectLimit" val="50-50" />
 		<set name="effectPoint" val="578" />
-		<set name="operateType" val="P" />
-		<set name="skillType" val="NOTDONE" />
-		<set name="targetType" val="NONE" />
+		<set name="effectRange" val="2000" />
+		<set name="hitTime" val="3000" />
+		<set name="isMagic" val="2" /> <!-- Static Skill -->
+		<set name="itemConsumeCount" val="1" />
+		<set name="itemConsumeId" val="17268" />
+		<set name="operateType" val="A1" />
+		<set name="reuseDelay" val="3600000" />
+		<set name="targetType" val="PC_BODY" />
+		<!-- TODO: revive all dead characters in the Command Channel -->
+		<for>
+			<effect name="Resurrection">
+				<param power="100" />
+			</effect>
+		</for>
 	</skill>
 	<skill id="9180" levels="2" name="10,000,000 SP scroll">
 		<!-- High Five Skill -->