From 16df46b7101df01fe49d44310fe30df9a3eae461 Mon Sep 17 00:00:00 2001 From: MELERIX <MELERIX@users.noreply.github.com> Date: Mon, 28 May 2012 16:29:07 +0000 Subject: [PATCH] BETA: Missing abnormalVisualEffect in some disarm effects. --- L2J_DataPack_BETA/dist/game/data/stats/skills/00700-00799.xml | 4 ++-- L2J_DataPack_BETA/dist/game/data/stats/skills/00800-00899.xml | 2 +- L2J_DataPack_BETA/dist/game/data/stats/skills/05800-05899.xml | 2 +- L2J_DataPack_BETA/dist/game/data/stats/skills/05900-05999.xml | 2 +- 4 files changed, 5 insertions(+), 5 deletions(-) diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/00700-00799.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/00700-00799.xml index d31d6b3a30..8a0b11d0d6 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/00700-00799.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/00700-00799.xml @@ -1512,7 +1512,7 @@ </and> </cond> <for> - <effect name="Disarm" abnormalTime="5" val="0" abnormalLvl="1" abnormalType="disarm" /> + <effect name="Disarm" abnormalTime="5" val="0" abnormalVisualEffect="bleed" abnormalLvl="1" abnormalType="disarm" /> </for> </skill> <skill id="776" levels="1" name="Force of Destruction"> @@ -1990,7 +1990,7 @@ <enchant2 name="magicLvl" val="#enchantMagicLvl" /> <enchant2 name="reuseDelay" val="#ench2Reuse" /> <for> - <effect name="Disarm" abnormalTime="5" val="0" abnormalLvl="1" abnormalType="disarm" /> + <effect name="Disarm" abnormalTime="5" val="0" abnormalVisualEffect="bleed" abnormalLvl="1" abnormalType="disarm" /> </for> </skill> <skill id="795" levels="1" name="Divine Knight Brandish"> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/00800-00899.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/00800-00899.xml index ef3e8f19c5..6039856092 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/00800-00899.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/00800-00899.xml @@ -1228,7 +1228,7 @@ <set name="castRange" val="40" /> <set name="effectRange" val="200" /> <for> - <effect name="Disarm" abnormalTime="5" val="0" abnormalLvl="1" abnormalType="disarm"> + <effect name="Disarm" abnormalTime="5" val="0" abnormalVisualEffect="bleed" abnormalLvl="1" abnormalType="disarm"> <mul order="0x30" stat="pAtk" val="0.6" /> </effect> </for> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/05800-05899.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/05800-05899.xml index 1cf52cc57a..5f75b64192 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/05800-05899.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/05800-05899.xml @@ -876,7 +876,7 @@ <set name="lvlDepend" val="1" /> <set name="saveVs" val="STR" /> <for> - <effect name="Disarm" abnormalTime="5" val="0" abnormalLvl="1" abnormalType="disarm" /> + <effect name="Disarm" abnormalTime="5" val="0" abnormalVisualEffect="bleed" abnormalLvl="1" abnormalType="disarm" /> </for> </skill> <skill id="5885" levels="2" name="Weakened Sweep"> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/05900-05999.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/05900-05999.xml index 581965f242..cca669cece 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/05900-05999.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/05900-05999.xml @@ -46,7 +46,7 @@ <set name="isMagic" val="true" /> <set name="saveVs" val="STR" /> <for> - <effect name="Disarm" abnormalTime="5" val="0" abnormalLvl="1" abnormalType="disarm" /> + <effect name="Disarm" abnormalTime="5" val="0" abnormalVisualEffect="bleed" abnormalLvl="1" abnormalType="disarm" /> </for> </skill> <skill id="5904" levels="3" name="Mist of Souleater"> -- GitLab