From 16df46b7101df01fe49d44310fe30df9a3eae461 Mon Sep 17 00:00:00 2001
From: MELERIX <MELERIX@users.noreply.github.com>
Date: Mon, 28 May 2012 16:29:07 +0000
Subject: [PATCH] BETA: Missing abnormalVisualEffect in some disarm effects.

---
 L2J_DataPack_BETA/dist/game/data/stats/skills/00700-00799.xml | 4 ++--
 L2J_DataPack_BETA/dist/game/data/stats/skills/00800-00899.xml | 2 +-
 L2J_DataPack_BETA/dist/game/data/stats/skills/05800-05899.xml | 2 +-
 L2J_DataPack_BETA/dist/game/data/stats/skills/05900-05999.xml | 2 +-
 4 files changed, 5 insertions(+), 5 deletions(-)

diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/00700-00799.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/00700-00799.xml
index d31d6b3a30..8a0b11d0d6 100644
--- a/L2J_DataPack_BETA/dist/game/data/stats/skills/00700-00799.xml
+++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/00700-00799.xml
@@ -1512,7 +1512,7 @@
 			</and>
 		</cond>
 		<for>
-			<effect name="Disarm" abnormalTime="5" val="0" abnormalLvl="1" abnormalType="disarm" />
+			<effect name="Disarm" abnormalTime="5" val="0" abnormalVisualEffect="bleed" abnormalLvl="1" abnormalType="disarm" />
 		</for>
 	</skill>
 	<skill id="776" levels="1" name="Force of Destruction">
@@ -1990,7 +1990,7 @@
 		<enchant2 name="magicLvl" val="#enchantMagicLvl" />
 		<enchant2 name="reuseDelay" val="#ench2Reuse" />
 		<for>
-			<effect name="Disarm" abnormalTime="5" val="0" abnormalLvl="1" abnormalType="disarm" />
+			<effect name="Disarm" abnormalTime="5" val="0" abnormalVisualEffect="bleed" abnormalLvl="1" abnormalType="disarm" />
 		</for>
 	</skill>
 	<skill id="795" levels="1" name="Divine Knight Brandish">
diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/00800-00899.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/00800-00899.xml
index ef3e8f19c5..6039856092 100644
--- a/L2J_DataPack_BETA/dist/game/data/stats/skills/00800-00899.xml
+++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/00800-00899.xml
@@ -1228,7 +1228,7 @@
 		<set name="castRange" val="40" />
 		<set name="effectRange" val="200" />
 		<for>
-			<effect name="Disarm" abnormalTime="5" val="0" abnormalLvl="1" abnormalType="disarm">
+			<effect name="Disarm" abnormalTime="5" val="0" abnormalVisualEffect="bleed" abnormalLvl="1" abnormalType="disarm">
 				<mul order="0x30" stat="pAtk" val="0.6" />
 			</effect>
 		</for>
diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/05800-05899.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/05800-05899.xml
index 1cf52cc57a..5f75b64192 100644
--- a/L2J_DataPack_BETA/dist/game/data/stats/skills/05800-05899.xml
+++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/05800-05899.xml
@@ -876,7 +876,7 @@
 		<set name="lvlDepend" val="1" />
 		<set name="saveVs" val="STR" />
 		<for>
-			<effect name="Disarm" abnormalTime="5" val="0" abnormalLvl="1" abnormalType="disarm" />
+			<effect name="Disarm" abnormalTime="5" val="0" abnormalVisualEffect="bleed" abnormalLvl="1" abnormalType="disarm" />
 		</for>
 	</skill>
 	<skill id="5885" levels="2" name="Weakened Sweep">
diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/05900-05999.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/05900-05999.xml
index 581965f242..cca669cece 100644
--- a/L2J_DataPack_BETA/dist/game/data/stats/skills/05900-05999.xml
+++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/05900-05999.xml
@@ -46,7 +46,7 @@
 		<set name="isMagic" val="true" />
 		<set name="saveVs" val="STR" />
 		<for>
-			<effect name="Disarm" abnormalTime="5" val="0" abnormalLvl="1" abnormalType="disarm" />
+			<effect name="Disarm" abnormalTime="5" val="0" abnormalVisualEffect="bleed" abnormalLvl="1" abnormalType="disarm" />
 		</for>
 	</skill>
 	<skill id="5904" levels="3" name="Mist of Souleater">
-- 
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