diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/00700-00799.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/00700-00799.xml
index d31d6b3a304a8256b42670f7aea432abbf656136..8a0b11d0d607795fa032790311f231d934f8c056 100644
--- a/L2J_DataPack_BETA/dist/game/data/stats/skills/00700-00799.xml
+++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/00700-00799.xml
@@ -1512,7 +1512,7 @@
 			</and>
 		</cond>
 		<for>
-			<effect name="Disarm" abnormalTime="5" val="0" abnormalLvl="1" abnormalType="disarm" />
+			<effect name="Disarm" abnormalTime="5" val="0" abnormalVisualEffect="bleed" abnormalLvl="1" abnormalType="disarm" />
 		</for>
 	</skill>
 	<skill id="776" levels="1" name="Force of Destruction">
@@ -1990,7 +1990,7 @@
 		<enchant2 name="magicLvl" val="#enchantMagicLvl" />
 		<enchant2 name="reuseDelay" val="#ench2Reuse" />
 		<for>
-			<effect name="Disarm" abnormalTime="5" val="0" abnormalLvl="1" abnormalType="disarm" />
+			<effect name="Disarm" abnormalTime="5" val="0" abnormalVisualEffect="bleed" abnormalLvl="1" abnormalType="disarm" />
 		</for>
 	</skill>
 	<skill id="795" levels="1" name="Divine Knight Brandish">
diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/00800-00899.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/00800-00899.xml
index ef3e8f19c53e04596731f0be2bca996e6956b0f6..60398560925a3436468c19a6ebe7ad39c17389fb 100644
--- a/L2J_DataPack_BETA/dist/game/data/stats/skills/00800-00899.xml
+++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/00800-00899.xml
@@ -1228,7 +1228,7 @@
 		<set name="castRange" val="40" />
 		<set name="effectRange" val="200" />
 		<for>
-			<effect name="Disarm" abnormalTime="5" val="0" abnormalLvl="1" abnormalType="disarm">
+			<effect name="Disarm" abnormalTime="5" val="0" abnormalVisualEffect="bleed" abnormalLvl="1" abnormalType="disarm">
 				<mul order="0x30" stat="pAtk" val="0.6" />
 			</effect>
 		</for>
diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/05800-05899.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/05800-05899.xml
index 1cf52cc57ab7bb25e8eefd602e190ae12e9742f1..5f75b64192b9ccdcddd6ceb3183ad1e349dccba7 100644
--- a/L2J_DataPack_BETA/dist/game/data/stats/skills/05800-05899.xml
+++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/05800-05899.xml
@@ -876,7 +876,7 @@
 		<set name="lvlDepend" val="1" />
 		<set name="saveVs" val="STR" />
 		<for>
-			<effect name="Disarm" abnormalTime="5" val="0" abnormalLvl="1" abnormalType="disarm" />
+			<effect name="Disarm" abnormalTime="5" val="0" abnormalVisualEffect="bleed" abnormalLvl="1" abnormalType="disarm" />
 		</for>
 	</skill>
 	<skill id="5885" levels="2" name="Weakened Sweep">
diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/05900-05999.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/05900-05999.xml
index 581965f2420086785d54ce3862b7079087e89f71..cca669cece424782fdc575f5238349674ec875f9 100644
--- a/L2J_DataPack_BETA/dist/game/data/stats/skills/05900-05999.xml
+++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/05900-05999.xml
@@ -46,7 +46,7 @@
 		<set name="isMagic" val="true" />
 		<set name="saveVs" val="STR" />
 		<for>
-			<effect name="Disarm" abnormalTime="5" val="0" abnormalLvl="1" abnormalType="disarm" />
+			<effect name="Disarm" abnormalTime="5" val="0" abnormalVisualEffect="bleed" abnormalLvl="1" abnormalType="disarm" />
 		</for>
 	</skill>
 	<skill id="5904" levels="3" name="Mist of Souleater">