From 0191efe9434af5731da2ad029f74e2708284c65b Mon Sep 17 00:00:00 2001 From: MELERIX <MELERIX@users.noreply.github.com> Date: Wed, 30 May 2012 02:13:04 +0000 Subject: [PATCH] BETA: Changed some "triggered/OverTime" effects to skilltype BUFF, otherwise they can't be stolen/dispelled/shared with summon. --- .../game/data/stats/skills/00300-00399.xml | 2 +- .../game/data/stats/skills/00400-00499.xml | 2 +- .../game/data/stats/skills/00500-00599.xml | 2 +- .../game/data/stats/skills/00700-00799.xml | 6 +++--- .../game/data/stats/skills/01200-01299.xml | 8 ++++---- .../game/data/stats/skills/01400-01499.xml | 2 +- .../game/data/stats/skills/01500-01599.xml | 2 +- .../game/data/stats/skills/02200-02299.xml | 4 ++-- .../game/data/stats/skills/03400-03499.xml | 2 +- .../game/data/stats/skills/03600-03699.xml | 2 +- .../game/data/stats/skills/04200-04299.xml | 2 +- .../game/data/stats/skills/04300-04399.xml | 18 +++++++++--------- .../game/data/stats/skills/04700-04799.xml | 10 +++++----- .../game/data/stats/skills/05000-05099.xml | 2 +- .../game/data/stats/skills/05800-05899.xml | 2 +- .../game/data/stats/skills/06700-06799.xml | 2 +- .../game/data/stats/skills/22100-22199.xml | 4 ++-- 17 files changed, 36 insertions(+), 36 deletions(-) diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/00300-00399.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/00300-00399.xml index 2b5ada1980..2f0997efc0 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/00300-00399.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/00300-00399.xml @@ -1145,7 +1145,7 @@ <set name="magicLvl" val="78" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="300000" /> - <set name="skillType" val="HEAL_PERCENT" /> + <set name="skillType" val="BUFF" /> <set name="target" val="TARGET_ONE" /> <enchant1 name="magicLvl" val="#enchantMagicLvl" /> <enchant1 name="hpConsume" val="#ench1Cost" /> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/00400-00499.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/00400-00499.xml index 051323f0e4..eafdfd313b 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/00400-00499.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/00400-00499.xml @@ -1479,7 +1479,7 @@ <set name="mpConsume" val="43" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="150000" /> - <set name="skillType" val="DUMMY" /> + <set name="skillType" val="BUFF" /> <set name="target" val="TARGET_SELF" /> <for> <effect name="ChanceSkillTrigger" abnormalTime="60" val="0" activationChance="80" chanceType="ON_ATTACKED_HIT" triggeredId="5144" abnormalLvl="1" abnormalType="mirage" /> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/00500-00599.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/00500-00599.xml index 9409815c66..aaf43fa090 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/00500-00599.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/00500-00599.xml @@ -890,7 +890,7 @@ <set name="mpConsume" val="43" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="150000" /> - <set name="skillType" val="DUMMY" /> + <set name="skillType" val="BUFF" /> <set name="target" val="TARGET_SELF" /> <for> <effect name="ChanceSkillTrigger" abnormalTime="1200" val="0" activationChance="30" activationMinDamage="100" chanceType="ON_ATTACKED_HIT" triggeredId="5425" abnormalLvl="1" abnormalType="iron_shield" /> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/00700-00799.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/00700-00799.xml index 8a0b11d0d6..c0ed462e30 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/00700-00799.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/00700-00799.xml @@ -8,7 +8,7 @@ <set name="operateType" val="A2" /> <set name="reuseDelay" val="6000" /> <set name="skillRadius" val="1000" /> - <set name="skillType" val="DUMMY" /> + <set name="skillType" val="BUFF" /> <set name="target" val="TARGET_PARTY" /> <for> <effect count="15" name="HealOverTime" val="27" abnormalLvl="5" abnormalType="life_force_others" /> @@ -48,7 +48,7 @@ <set name="operateType" val="A1" /> <set name="reuseDelay" val="1800000" /> <set name="skillRadius" val="300" /> - <set name="skillType" val="DUMMY" /> + <set name="skillType" val="BUFF" /> <set name="staticReuse" val="true" /> <set name="target" val="TARGET_PARTY" /> <cond msgId="113" addName="1"> @@ -1709,7 +1709,7 @@ <set name="skillType" val="BUFF" /> <set name="target" val="TARGET_SELF" /> <for> - <effect name="ChanceSkillTrigger" abnormalTime="60" val="0" activationChance="20" chanceType="ON_ATTACKED_HIT" triggeredId="5562" abnormalLvl="1" abnormalType="seed_of_knight" > + <effect name="ChanceSkillTrigger" abnormalTime="60" val="0" activationChance="20" chanceType="ON_ATTACKED_HIT" triggeredId="5562" abnormalLvl="1" abnormalType="seed_of_knight"> <add order="0x40" stat="pDef" val="200" /> </effect> </for> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/01200-01299.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/01200-01299.xml index 815182ee74..54440cf372 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/01200-01299.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/01200-01299.xml @@ -270,7 +270,7 @@ <set name="mpInitialConsume" val="#mpInitialConsume" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="3000" /> - <set name="skillType" val="HEAL" /> + <set name="skillType" val="BUFF" /> <set name="target" val="TARGET_ONE" /> <enchant1 name="magicLvl" val="#enchantMagicLvl" /> <enchant2 name="magicLvl" val="#enchantMagicLvl" /> @@ -341,7 +341,7 @@ <set name="operateType" val="A2" /> <set name="reuseDelay" val="6000" /> <set name="skillRadius" val="1000" /> - <set name="skillType" val="DUMMY" /> + <set name="skillType" val="BUFF" /> <set name="target" val="TARGET_PARTY" /> <enchant1 name="magicLvl" val="#enchantMagicLvl" /> <enchant2 name="magicLvl" val="#enchantMagicLvl" /> @@ -670,7 +670,7 @@ <set name="skillRadius" val="1000" /> <set name="reuseDelay" val="5000" /> <set name="hitTime" val="7000" /> - <set name="skillType" val="DUMMY" /> + <set name="skillType" val="BUFF" /> <set name="isMagic" val="true" /> <set name="operateType" val="A2" /> <set name="aggroPoints" val="#aggroPoints" /> @@ -1615,7 +1615,7 @@ <set name="skillRadius" val="900" /> <set name="reuseDelay" val="5000" /> <set name="hitTime" val="2500" /> - <set name="skillType" val="DUMMY" /> + <set name="skillType" val="BUFF" /> <set name="isMagic" val="true" /> <set name="operateType" val="A2" /> <set name="aggroPoints" val="#aggroPoints" /> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/01400-01499.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/01400-01499.xml index d429280109..0733330784 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/01400-01499.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/01400-01499.xml @@ -2554,7 +2554,7 @@ <set name="operateType" val="A2" /> <set name="isMagic" val="true" /> <set name="target" val="TARGET_ONE" /> - <set name="skillType" val="HOT" /> + <set name="skillType" val="BUFF" /> <set name="castRange" val="600" /> <set name="effectRange" val="1100" /> <set name="reuseDelay" val="3000" /> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/01500-01599.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/01500-01599.xml index f3cf8c0543..fa15d46dc0 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/01500-01599.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/01500-01599.xml @@ -1523,7 +1523,7 @@ <!-- High Five Skill --> <set name="magicLvl" val="80" /> <set name="operateType" val="P" /> - <set name="skillType" val="BUFF" /> + <set name="skillType" val="DUMMY" /> <set name="target" val="TARGET_SELF" /> <for> <!-- FIXME: activationChance unconfirmed --> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/02200-02299.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/02200-02299.xml index 0d7e780b9e..a6249d57bf 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/02200-02299.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/02200-02299.xml @@ -611,7 +611,7 @@ <set name="operateType" val="A1" /> </skill> <skill id="2231" levels="1" name="Amulet: Protection of Valakas"> - <!-- Confirmed CT2.5 --> + <!-- Confirmed CT2.5 --> <set name="hitTime" val="1000" /> <set name="itemConsumeCount" val="1" /> <set name="magicLvl" val="75" /> @@ -626,7 +626,7 @@ </for> </skill> <skill id="2232" levels="1" name="Amulet: Slay Valakas"> - <!-- Confirmed CT2.5 --> + <!-- Confirmed CT2.5 --> <set name="hitTime" val="1000" /> <set name="itemConsumeCount" val="1" /> <set name="magicLvl" val="75" /> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/03400-03499.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/03400-03499.xml index e49f9d377c..a644f89c88 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/03400-03499.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/03400-03499.xml @@ -294,7 +294,7 @@ <!-- Confirmed CT2.5 and Updated to H5 --> <set name="magicLvl" val="80" /> <set name="operateType" val="P" /> - <set name="skillType" val="BUFF" /> + <set name="skillType" val="DUMMY" /> <set name="target" val="TARGET_SELF" /> <for> <mul order="0x30" stat="maxHp" val="1.25" /> <!-- HP +25% --> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/03600-03699.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/03600-03699.xml index 225af885f1..4933b3291d 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/03600-03699.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/03600-03699.xml @@ -1014,7 +1014,7 @@ </for> </skill> <skill id="3666" levels="1" name="Yellow Talisman - Increase Force"> - <!-- Confirmed CT2.5 --> + <!-- Confirmed CT2.5 --> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> <set name="skillType" val="DUMMY" /> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/04200-04299.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/04200-04299.xml index 38b05bcabd..fba8eceff1 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/04200-04299.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/04200-04299.xml @@ -213,7 +213,7 @@ <set name="target" val="TARGET_ONE" /> <set name="reuseDelay" val="8000" /> <set name="hitTime" val="2000" /> - <set name="skillType" val="HEAL_PERCENT" /> + <set name="skillType" val="BUFF" /> <set name="operateType" val="A2" /> <set name="castRange" val="700" /> <set name="effectRange" val="1200" /> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/04300-04399.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/04300-04399.xml index 89fc10b124..7bbf31ee14 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/04300-04399.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/04300-04399.xml @@ -1047,7 +1047,7 @@ <skill id="4367" levels="1" name="Clan Hall Manager Buff"> <!-- Freya retail confirmed --> <set name="target" val="TARGET_ONE" /> - <set name="skillType" val="MPHOT" /> + <set name="skillType" val="BUFF" /> <set name="isMagic" val="true" /> <set name="operateType" val="A2" /> <for> @@ -1057,7 +1057,7 @@ <skill id="4368" levels="1" name="Clan Hall Manager Buff"> <!-- Freya retail confirmed --> <set name="target" val="TARGET_ONE" /> - <set name="skillType" val="MPHOT" /> + <set name="skillType" val="BUFF" /> <set name="isMagic" val="true" /> <set name="operateType" val="A2" /> <for> @@ -1069,7 +1069,7 @@ <skill id="4369" levels="1" name="Clan Hall Manager Buff"> <!-- Freya retail confirmed --> <set name="target" val="TARGET_ONE" /> - <set name="skillType" val="MPHOT" /> + <set name="skillType" val="BUFF" /> <set name="isMagic" val="true" /> <set name="operateType" val="A2" /> <for> @@ -1081,7 +1081,7 @@ <skill id="4370" levels="1" name="Clan Hall Manager Buff"> <!-- Freya retail confirmed --> <set name="target" val="TARGET_ONE" /> - <set name="skillType" val="MPHOT" /> + <set name="skillType" val="BUFF" /> <set name="isMagic" val="true" /> <set name="operateType" val="A2" /> <for> @@ -1093,7 +1093,7 @@ <skill id="4371" levels="1" name="Clan Hall Manager Buff"> <!-- Freya retail confirmed --> <set name="target" val="TARGET_ONE" /> - <set name="skillType" val="MPHOT" /> + <set name="skillType" val="BUFF" /> <set name="isMagic" val="true" /> <set name="operateType" val="A2" /> <for> @@ -1105,7 +1105,7 @@ <skill id="4372" levels="1" name="Clan Hall Manager Buff"> <!-- Freya retail confirmed --> <set name="target" val="TARGET_ONE" /> - <set name="skillType" val="MPHOT" /> + <set name="skillType" val="BUFF" /> <set name="isMagic" val="true" /> <set name="operateType" val="A2" /> <for> @@ -1117,7 +1117,7 @@ <skill id="4373" levels="1" name="Clan Hall Manager Buff"> <!-- Freya retail confirmed --> <set name="target" val="TARGET_ONE" /> - <set name="skillType" val="MPHOT" /> + <set name="skillType" val="BUFF" /> <set name="isMagic" val="true" /> <set name="operateType" val="A2" /> <for> @@ -1129,7 +1129,7 @@ <skill id="4374" levels="1" name="Clan Hall Manager Buff"> <!-- Freya retail confirmed --> <set name="target" val="TARGET_ONE" /> - <set name="skillType" val="MPHOT" /> + <set name="skillType" val="BUFF" /> <set name="isMagic" val="true" /> <set name="operateType" val="A2" /> <for> @@ -1141,7 +1141,7 @@ <skill id="4375" levels="1" name="Clan Hall Manager Buff"> <!-- Freya retail confirmed --> <set name="target" val="TARGET_ONE" /> - <set name="skillType" val="MPHOT" /> + <set name="skillType" val="BUFF" /> <set name="isMagic" val="true" /> <set name="operateType" val="A2" /> <for> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/04700-04799.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/04700-04799.xml index 00fe36d08e..237df7ceba 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/04700-04799.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/04700-04799.xml @@ -1521,7 +1521,7 @@ <set name="mpConsume" val="#mpConsume" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="8000" /> - <set name="skillType" val="HOT" /> + <set name="skillType" val="BUFF" /> <set name="target" val="TARGET_CLAN_MEMBER" /> <for> <effect count="15" name="HealOverTime" val="#hot" abnormalLvl="#abnormalLvl" abnormalType="life_force_others" /> @@ -1542,7 +1542,7 @@ <set name="mpConsume" val="#mpConsume" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="8000" /> - <set name="skillType" val="HOT" /> + <set name="skillType" val="BUFF" /> <set name="target" val="TARGET_CLAN_MEMBER" /> <for> <effect count="15" name="HealOverTime" val="#hot" abnormalLvl="#abnormalLvl" abnormalType="life_force_others" /> @@ -1563,7 +1563,7 @@ <set name="mpConsume" val="#mpConsume" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="8000" /> - <set name="skillType" val="HOT" /> + <set name="skillType" val="BUFF" /> <set name="target" val="TARGET_CLAN_MEMBER" /> <for> <effect count="15" name="HealOverTime" val="#hot" abnormalLvl="#abnormalLvl" abnormalType="life_force_others" /> @@ -1584,7 +1584,7 @@ <set name="mpConsume" val="#mpConsume" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="8000" /> - <set name="skillType" val="HOT" /> + <set name="skillType" val="BUFF" /> <set name="target" val="TARGET_CLAN_MEMBER" /> <for> <effect count="15" name="HealOverTime" val="#hot" abnormalLvl="#abnormalLvl" abnormalType="life_force_others" /> @@ -1605,7 +1605,7 @@ <set name="mpConsume" val="#mpConsume" /> <set name="operateType" val="A2" /> <set name="reuseDelay" val="8000" /> - <set name="skillType" val="HOT" /> + <set name="skillType" val="BUFF" /> <set name="target" val="TARGET_CLAN_MEMBER" /> <for> <effect count="15" name="HealOverTime" val="#hot" abnormalLvl="#abnormalLvl" abnormalType="life_force_others" /> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/05000-05099.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/05000-05099.xml index e10b99289d..573c23f891 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/05000-05099.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/05000-05099.xml @@ -504,7 +504,7 @@ <set name="target" val="TARGET_ONE" /> <set name="skillRadius" val="1000" /> <set name="reuseDelay" val="8000" /> - <set name="skillType" val="HOT" /> + <set name="skillType" val="DUMMY" /> <set name="isMagic" val="true" /> <set name="castRange" val="600" /> <set name="effectRange" val="1100" /> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/05800-05899.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/05800-05899.xml index 5f75b64192..e53f977add 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/05800-05899.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/05800-05899.xml @@ -362,7 +362,7 @@ <set name="mpInitialConsume" val="52" /> <set name="reuseDelay" val="8000" /> <set name="target" val="TARGET_CLAN" /> - <set name="skillType" val="DUMMY" /> + <set name="skillType" val="BUFF" /> <set name="operateType" val="A2" /> <set name="hitTime" val="6000" /> <set name="skillRadius" val="600" /> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/06700-06799.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/06700-06799.xml index 7d1e082889..3eac180836 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/06700-06799.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/06700-06799.xml @@ -250,7 +250,7 @@ <set name="hitTime" val="1500" /> <set name="isMagic" val="true" /> <set name="operateType" val="A2" /> - <set name="skillType" val="HEAL" /> + <set name="skillType" val="BUFF" /> <set name="target" val="TARGET_ONE" /> <for> <effect count="15" name="HealOverTime" val="30" abnormalLvl="6" abnormalType="life_force_others" /> diff --git a/L2J_DataPack_BETA/dist/game/data/stats/skills/22100-22199.xml b/L2J_DataPack_BETA/dist/game/data/stats/skills/22100-22199.xml index d4d4d19b0a..04d6efda82 100644 --- a/L2J_DataPack_BETA/dist/game/data/stats/skills/22100-22199.xml +++ b/L2J_DataPack_BETA/dist/game/data/stats/skills/22100-22199.xml @@ -966,7 +966,7 @@ <!-- Confirmed CT2.5 --> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="BUFF" /> + <set name="skillType" val="DUMMY" /> <set name="target" val="TARGET_SELF" /> <cond> <player hp="30" /> @@ -979,7 +979,7 @@ <!-- Confirmed CT2.5 --> <set name="magicLvl" val="1" /> <set name="operateType" val="P" /> - <set name="skillType" val="BUFF" /> + <set name="skillType" val="DUMMY" /> <set name="target" val="TARGET_SELF" /> <cond> <player mp="10" /> -- GitLab